gameux: IGameStatistics::GetMaxCategoryLength implementation.

oldstable
Mariusz Pluciński 2010-09-23 15:39:30 +02:00 committed by Alexandre Julliard
parent 0ef59050c6
commit 26552958f8
2 changed files with 9 additions and 4 deletions

View File

@ -31,6 +31,7 @@
WINE_DEFAULT_DEBUG_CHANNEL(gameux);
#define MAX_CATEGORY_LENGTH 60
/*******************************************************************************
* IGameStatistics implementation
*/
@ -108,8 +109,12 @@ static HRESULT WINAPI GameStatisticsImpl_GetMaxCategoryLength(
IGameStatistics *iface,
UINT *cch)
{
FIXME("stub\n");
return E_NOTIMPL;
TRACE("(%p, %p)\n", iface, cch);
if(!cch)
return E_INVALIDARG;
*cch = MAX_CATEGORY_LENGTH;
return S_OK;
}
static HRESULT WINAPI GameStatisticsImpl_GetMaxNameLength(

View File

@ -244,8 +244,8 @@ static void test_gamestatisticsmgr( void )
{
/* test of limit values returned from interface */
hr = IGameStatistics_GetMaxCategoryLength(gs, &uMaxCategoryLength);
todo_wine ok(hr==S_OK, "getting maximum length of category failed\n");
todo_wine ok(uMaxCategoryLength==60, "getting maximum length of category returned invalid value: %d\n", uMaxCategoryLength);
ok(hr==S_OK, "getting maximum length of category failed\n");
ok(uMaxCategoryLength==60, "getting maximum length of category returned invalid value: %d\n", uMaxCategoryLength);
hr = IGameStatistics_GetMaxNameLength(gs, &uMaxNameLength);
todo_wine ok(hr==S_OK, "getting maximum name length failed\n");