From 03ae71dad9dd8fad886c7b818b46de2c4287ec40 Mon Sep 17 00:00:00 2001 From: Alexander Dorofeyev Date: Wed, 20 Aug 2008 21:51:41 +0300 Subject: [PATCH] wined3d: Set D3DPTEXTURECAPS_TRANSPARENCY. It indicates support of colorkey transparency on textures, so set it because wined3d supports it. Fixes transparency problems in Forsaken. --- dlls/wined3d/directx.c | 1 + 1 file changed, 1 insertion(+) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index bd7f68bc23b..c55d66c39e0 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -3135,6 +3135,7 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter, pCaps->TextureCaps = WINED3DPTEXTURECAPS_ALPHA | WINED3DPTEXTURECAPS_ALPHAPALETTE | + WINED3DPTEXTURECAPS_TRANSPARENCY | WINED3DPTEXTURECAPS_BORDER | WINED3DPTEXTURECAPS_MIPMAP | WINED3DPTEXTURECAPS_PROJECTED |