forked from Mirrors/openclonk
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 1998-2000 Matthes Bender
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* Copyright (c) 2001, 2005 Sven Eberhardt
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* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de
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*
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* Portions might be copyrighted by other authors who have contributed
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* to OpenClonk.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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* See isc_license.txt for full license and disclaimer.
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*
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* "Clonk" is a registered trademark of Matthes Bender.
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* See clonk_trademark_license.txt for full license.
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*/
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/* A primitive list to store one amount value per mapped material */
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#ifndef INC_C4MaterialList
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#define INC_C4MaterialList
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#include <C4Landscape.h>
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class C4MaterialList
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{
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public:
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C4MaterialList();
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~C4MaterialList();
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public:
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int32_t Amount[C4MaxMaterial];
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public:
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void Default();
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void Clear();
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void Reset();
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int32_t Get(int32_t iMaterial);
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void Add(int32_t iMaterial, int32_t iAmount);
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void Set(int32_t iMaterial, int32_t iAmount);
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};
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#endif // INC_C4MaterialList
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