forked from Mirrors/openclonk
39 lines
1.5 KiB
XML
39 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE funcs
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SYSTEM '../../../clonk.dtd'>
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<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
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<funcs>
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<func>
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<title>SetComDir</title>
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<category>Objects</category>
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<subcat>Movement</subcat>
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<version>5.1 OC</version>
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<syntax>
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<rtype>int</rtype>
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<params>
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<param>
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<type>int</type>
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<name>com_dir</name>
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<desc>Order direction. Must be <funclink>COMD_None</funclink>, <funclink>COMD_Stop</funclink>, <funclink>COMD_Down</funclink>, <funclink>COMD_DownLeft</funclink>, <funclink>COMD_DownRight</funclink>, <funclink>COMD_Left</funclink>, <funclink>COMD_Right</funclink>, <funclink>COMD_Up</funclink>, <funclink>COMD_UpLeft</funclink> or <funclink>COMD_UpRight</funclink>.</desc>
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</param>
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</params>
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</syntax>
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<desc>Sets the command direction of an object (see <funclink>GetComDir</funclink>).</desc>
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<examples>
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<example>
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<code>var clonk = <funclink>GetHiRank</funclink>(0);
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clonk->SetComDir(<funclink>COMD_None</funclink>);
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clonk-><funclink>SetCommand</funclink>("");</code>
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<text>Tells the highest ranking clonk of the first player to stop. Any current activity will be stopped.</text>
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</example>
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</examples>
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<related>
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<emlink href="definition/procedures.html">Procedure</emlink>
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<funclink>GetComDir</funclink>
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<funclink>SetDir</funclink>
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<funclink>GetProcedure</funclink>
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</related>
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</func>
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<author>jwk</author><date>2002-08</date>
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</funcs>
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