forked from Mirrors/openclonk
42 lines
1.3 KiB
XML
42 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE funcs
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SYSTEM '../../../clonk.dtd'>
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<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
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<funcs>
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<func>
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<title>GBackSky</title>
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<category>Landscape</category>
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<subcat>Material</subcat>
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<version>5.1 OC</version>
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<syntax>
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<rtype>bool</rtype>
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<params>
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<param>
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<type>int</type>
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<name>x</name>
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<desc>X coordinate. Offset in local calls.</desc>
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</param>
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<param>
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<type>int</type>
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<name>y</name>
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<desc>Y coordinate. Offset in local calls.</desc>
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</param>
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</params>
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</syntax>
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<desc>Checks whether there is sky at the specified position in the landscape.</desc>
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<examples>
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<example>
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<code><funclink>while</funclink>(!obj->GBackSky()) obj-><funclink>SetPosition</funclink>(obj->GetX(),obj->GetY()-5);</code>
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<text>Moves an object into fresh air.</text>
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</example>
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</examples>
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<related>
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<funclink>GBackSemiSolid</funclink>
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<funclink>GBackSolid</funclink>
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<funclink>GBackLiquid</funclink>
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<funclink>GetMaterial</funclink>
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</related>
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</func>
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<author>Günther</author><date>2002-04</date>
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</funcs>
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