forked from Mirrors/openclonk
43 lines
1.3 KiB
XML
43 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE funcs
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SYSTEM '../../../clonk.dtd'>
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<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
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<funcs>
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<func>
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<title>GBackSemiSolid</title>
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<category>Landscape</category>
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<subcat>Material</subcat>
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<version>5.1 OC</version>
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<syntax>
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<rtype>bool</rtype>
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<params>
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<param>
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<type>int</type>
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<name>x</name>
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<desc>X coordinate. Offset in local calls.</desc>
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</param>
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<param>
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<type>int</type>
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<name>y</name>
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<desc>Y coordinate. Offset in local calls.</desc>
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</param>
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</params>
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</syntax>
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<desc>Checks whether there is solid matter or liquid at the specified position in the landscape.</desc>
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<examples>
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<example>
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<code>while(GBackSemiSolid()) <funclink>SetPosition</funclink>(<funclink>GetX</funclink>(),<funclink>GetY</funclink>()-1);</code>
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<text>This script moves the object to the surface.</text>
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</example>
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</examples>
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<related>
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<funclink>GBackLiquid</funclink>
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<funclink>GBackSolid</funclink>
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<funclink>GBackSky</funclink>
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<funclink>InLiquid</funclink>
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<funclink>GetMaterial</funclink>
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</related>
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</func>
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<author>Günther</author><date>2002-04</date>
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</funcs>
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