forked from Mirrors/openclonk
59 lines
1.9 KiB
XML
59 lines
1.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE funcs
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SYSTEM '../../../clonk.dtd'>
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<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
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<funcs>
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<func>
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<title>DigFreeRect</title>
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<category>Landscape</category>
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<version>5.1 OC</version>
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<syntax>
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<rtype>int</rtype>
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<params>
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<param>
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<type>int</type>
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<name>x</name>
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<desc>X coordinate</desc>
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</param>
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<param>
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<type>int</type>
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<name>y</name>
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<desc>Y coordinate</desc>
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</param>
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<param>
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<type>int</type>
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<name>width</name>
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<desc>Width</desc>
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</param>
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<param>
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<type>int</type>
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<name>height</name>
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<desc>Height</desc>
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</param>
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<param>
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<type>bool</type>
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<name>no_dig2objects</name>
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<desc>Prevent objects from being dug out</desc>
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<optional />
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</param>
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<param>
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<type>bool</type>
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<name>no_instability_check</name>
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<desc>Does not perform instability checks around dug pixels, i.e. prevents surrounding single pixels and liquids from becoming loose.</desc>
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<optional />
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</param>
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</params>
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</syntax>
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<desc>Makes a rectangular hole in semi-solid materials. The return value is the amount of pixels that were dug free. If no_dig2objects is true, the dug out material does neither create objects according to the Dig2Objects in the <emlink href="material/ocm.html">*.ocm</emlink> nor will the amount be stored in the internal buffer.</desc>
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<remark>Drills an elevator shaft.</remark>
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<examples>
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<example>
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<code>DigFreeRect(700, 1500, 15, 15);</code>
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<text>Makes a square hole in the middle of the landscape.</text>
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</example>
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</examples>
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<related><funclink>DigFree</funclink></related>
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</func>
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<date>2013-03</date>
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</funcs>
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