openclonk/planet/Objects.ocd
Sven Eberhardt a43103a93f Fix airplane description.
It wasn't to its property.
2015-11-08 17:14:29 -05:00
..
Animals.ocd chippies: resist acid 2015-11-05 18:13:58 +01:00
Clonk.ocd Foodstuff heals the Clonk over time. 2015-10-29 11:33:31 +01:00
Effects.ocd Implement landscape inflammation. 2015-10-09 16:24:16 -04:00
Environment.ocd Do not XOR booleans (Time.ocd) 2015-11-08 22:34:09 +01:00
Goals.ocd Krakatoa: Show goal icon depending on difficulty setting. 2015-10-12 22:53:42 +02:00
HUD.ocd enabled objects to provide a custom overlay for the inventory bar and the interaction menu 2015-11-07 21:20:08 +01:00
Helpers.ocd AI do not use shield on explosives 2015-10-14 20:58:52 +02:00
Icons.ocd HUD redesign. Beware! 2015-09-30 10:11:43 +02:00
Items.ocd loam: indicate remaining loam in inventory menus 2015-11-07 22:40:41 +01:00
Libraries.ocd removed Library_GoldSeller 2015-11-07 22:56:57 +01:00
Rules.ocd Added gravestones to Dark Castle (#1235), minor fixes (enemy clonks' skin adjusted to gender of name). 2015-10-13 14:38:41 +02:00
Structures.ocd removed Library_GoldSeller 2015-11-07 22:56:57 +01:00
System.ocg Implement landscape inflammation. 2015-10-09 16:24:16 -04:00
Vegetation.ocd Change nutritional value of sprout berry and mushroom 2015-10-30 19:19:29 +01:00
Vehicles.ocd Fix airplane description. 2015-11-08 17:14:29 -05:00
normal_map.material Make mesh shaders use the C4Shader slice machinery 2014-12-22 22:56:30 +01:00
normal_map_fragment.glsl Shiny materials, shader reorganisation 2015-10-03 15:32:39 +01:00
normal_map_vertex.glsl Make mesh shaders use the C4Shader slice machinery 2014-12-22 22:56:30 +01:00