openclonk/planet/Objects.ocd
Bernhard Bonigl f8200180ab Clonk collects items automatically if HandSlot is empty now 2012-02-26 14:13:14 +01:00
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Animals.ocd/Butterfly.ocd Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
Clonk.ocd Backback and Hands share one Inventory now 2012-02-26 01:48:58 +01:00
Effects.ocd added two particles 2012-02-23 21:45:58 +01:00
Environment.ocd Coniferous tree seeds faster, this is needed in for rounds like Goldmine 2012-02-25 16:15:17 +01:00
Goals.ocd For the sake of Eclipse: fixed various var declarations 2012-02-20 12:04:59 +00:00
HUD.ocd Implemented MouseOver in favour of UpdateCursor to show menu infos 2012-02-26 14:15:42 +01:00
Helpers.ocd fixed Steam Engine to only burn fuel when needed, adjusted fuel values for coal and wood 2012-02-23 21:44:10 +01:00
Icons.ocd Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
Items.ocd For scaled sprite graphics, don't interpret Picture coordinates as scaled 2012-02-25 17:35:24 +01:00
Libraries.ocd Clonk collects items automatically if HandSlot is empty now 2012-02-26 14:13:14 +01:00
Rules.ocd Fixed various unused vars 2012-02-20 11:58:58 +00:00
Structures.ocd Remove "Picture" DefCore entry in objects having mesh graphics 2012-02-25 17:04:00 +01:00
Vehicles.ocd Remove "Picture" DefCore entry in objects having mesh graphics 2012-02-25 17:04:00 +01:00