openclonk/planet/Decoration.ocd/Room.ocd/StoneSign.ocd/Scene.material

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material StoneSign
{
receive_shadows on
technique
{
pass
{
ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
specular 0.06589147448539734 0.06589147448539734 0.06589147448539734 1.0 31.5
emissive 0.0 0.0 0.0 1.0
texture_unit
{
texture StoneSignDiffuse.jpg
tex_address_mode wrap
filtering trilinear
}
}
}
}