forked from Mirrors/openclonk
25 lines
756 B
XML
25 lines
756 B
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE funcs
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SYSTEM '../../../clonk.dtd'>
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<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
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<funcs>
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<func>
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<title>IsEditor</title>
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<category>Global</category>
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<version>8.0 OC</version>
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<syntax><rtype>bool</rtype></syntax>
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<desc>Returns whether the current game is an editor game.</desc>
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<examples>
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<example>
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<code>public func InitializePlayer(int plr)
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{
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if (IsEditor())
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<funclink>SetWealth</funclink>funclink>(plr, 10**4);
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}</code>
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<text>Gives the player a lot of wealth for testing purposes in editor mode.</text>
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</example>
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</examples>
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</func>
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<author>Maikel</author><date>2018-02</date>
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</funcs>
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