forked from Mirrors/openclonk
34 lines
1.5 KiB
XML
34 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE funcs
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SYSTEM '../../../clonk.dtd'>
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<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
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<funcs>
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<func>
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<title>ChangeDef</title>
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<category>Objects</category>
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<subcat>Status</subcat>
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<version>5.1 OC</version>
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<syntax>
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<rtype>bool</rtype>
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<params>
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<param>
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<type>id</type>
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<name>new_def</name>
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<desc>id of the new definition.</desc>
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</param>
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</params>
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</syntax>
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<desc>Assigns a new definition to an object.</desc>
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<remark>ChangeDef does not affect object local variables. The values of named local variables are transferred to local variables of the same name in the target definition.</remark>
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<remark>Warning: if an object applies ChangeDef to itself, the executed object script will no longer match the object definition after the call. Because of this, following a ChangeDef call you should neither call any local function (use <funclink>this</funclink>()->function(...) instead) nor access any local variables (even if a variable of the same name exists in the new definition).</remark>
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<examples>
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<example>
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<code><funclink>GetCursor</funclink>(0)->ChangeDef(Wipf);</code>
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<text>Changes the selected clonk of the first player into a wipf.</text>
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</example>
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</examples>
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<related><funclink>GetID</funclink></related>
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</func>
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<author>Sven2</author><date>2001-11</date>
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</funcs>
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