openclonk/src/script
Günther Brammer b7a022852e Revert "Move C4Aul code into separate subdirectory"
The distinction between the "aul" and "non-aul" parts of
the script engine are mostly historical accident, and the
current organization of the source code does not use
sub-subdirectories. I'd like to keep it that way.

This reverts commit 69ba06b8d0.
2014-05-12 02:24:19 +02:00
..
C4Aul.cpp Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4Aul.h Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulDebug.cpp Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulDebug.h Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulDefFunc.h Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulExec.cpp Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulExec.h Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulFunc.cpp Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulFunc.h Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulLink.cpp Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4AulParse.cpp Revert "Move C4Aul code into separate subdirectory" 2014-05-12 02:24:19 +02:00
C4PropList.cpp Store Prototype directly in PropLists, not as a normal property 2014-04-19 19:02:22 +02:00
C4PropList.h Store Prototype directly in PropLists, not as a normal property 2014-04-19 19:02:22 +02:00
C4Script.cpp Change == and != to do pointer comparison on arrays and proplists (formerly === and !==). Remove === and !=== and introduce function DeepEqual for contents comparison. 2014-04-19 22:33:31 +02:00
C4ScriptHost.cpp Store Prototype directly in PropLists, not as a normal property 2014-04-19 19:02:22 +02:00
C4ScriptHost.h Replace some usages of C4ID with C4Def* 2014-04-19 19:02:22 +02:00
C4ScriptMain.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4ScriptStandalone.cpp Replace some usages of C4ID with C4Def* 2014-04-19 19:02:22 +02:00
C4StringTable.cpp Added SolidMaskPlane property. 2014-05-04 14:16:46 +02:00
C4StringTable.h Added SolidMaskPlane property. 2014-05-04 14:16:46 +02:00
C4Value.cpp Fix C4ID parameters to engine functions. 2014-04-20 18:43:29 +02:00
C4Value.h Change == and != to do pointer comparison on arrays and proplists (formerly === and !==). Remove === and !=== and introduce function DeepEqual for contents comparison. 2014-04-19 22:33:31 +02:00
C4ValueArray.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4ValueArray.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4ValueMap.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4ValueMap.h Update copyright notices 2013-12-23 13:03:19 +01:00