..
c4group
Implement normal maps for sprite graphics
2014-11-07 15:29:09 -05:00
config
Remove config entries that are no longer used
2014-11-02 16:57:50 -05:00
control
C4ObjectList: Replace trivial cases of manual list traversal with iterator usage
2014-10-25 21:25:52 +02:00
editor
C4EditCursor: Instead of manual list traversal use iterator
2014-10-25 21:26:06 +02:00
game
Apply lighting on sprites
2014-11-06 15:56:19 -05:00
gamescript
Add SetAmbientBrightness and GetAmbientBrightness script functions
2014-11-20 17:07:31 -05:00
graphics
Add C4Draw::GetClipRect()
2014-11-24 14:51:08 -05:00
gui
Merge branch 'master' into lights
2014-11-12 08:47:43 -05:00
landscape
fix clipping problem for real
2014-11-23 22:50:49 +01:00
lib
Add SetAmbientBrightness and GetAmbientBrightness script functions
2014-11-20 17:07:31 -05:00
mape
Remove debug logs
2014-10-17 18:28:17 -04:00
netio
Remove unused MSVC project files for tstc4netio and netpuncher
2014-05-25 22:47:56 +02:00
netpuncher
Remove unused MSVC project files for tstc4netio and netpuncher
2014-05-25 22:47:56 +02:00
network
seperate update server from masterserver
2014-10-04 22:50:46 +02:00
object
Merge branch 'master' into lights
2014-11-12 08:47:43 -05:00
platform
mac: Quit from main menu also calls Application.Clear()
2014-11-01 15:47:04 +01:00
player
Remove old fog of war
2014-11-07 11:53:10 -05:00
res
mac: Add precompiled nib files to really not require Xcode …
2014-01-29 20:39:24 +01:00
script
Fix C4PropList::RemoveCyclicPrototypes() declaration
2014-09-26 22:11:10 +02:00
zlib
Fix possible double close when attempting to open uncompressed files
2012-02-05 20:00:47 +01:00
C4Globals.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Include.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Include.h
Finish DEBUGREC compile option removal
2014-05-28 03:38:11 +02:00
C4Prototypes.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Version.h.in
Win32: optionally embed a build ID into crash dumps/minidump files
2013-02-21 00:06:34 +01:00