openclonk/src/editor/C4ConsoleQtDefinitionListVi...

268 lines
7.3 KiB
C++

/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
* Copyright (c) 2013, The OpenClonk Team and contributors
*
* Distributed under the terms of the ISC license; see accompanying file
* "COPYING" for details.
*
* "Clonk" is a registered trademark of Matthes Bender, used with permission.
* See accompanying file "TRADEMARK" for details.
*
* To redistribute this file separately, substitute the full license texts
* for the above references.
*/
/* Proplist table view */
#include "C4Include.h"
#include "script/C4Value.h"
#include "object/C4Def.h"
#include "object/C4DefList.h"
#include "editor/C4ConsoleQtDefinitionListViewer.h"
#include "editor/C4Console.h"
#include "editor/C4EditCursor.h"
/* Defintion tree */
void C4ConsoleQtDefinitionListModel::DefListNode::SortByName()
{
// sort self
std::sort(items.begin(), items.end(),
[](const std::unique_ptr<DefListNode> & a, const std::unique_ptr<DefListNode> & b) -> bool
{ return a->name.Compare(b->name) < 0; });
// sort children recursively
int32_t idx = 0;
for (auto & child : items)
{
child->SortByName();
child->idx = idx++; // re-assign indices to reflect new sorting
}
}
/* Defintion view model */
C4ConsoleQtDefinitionListModel::C4ConsoleQtDefinitionListModel()
: last_row_count(0)
{
// initial model data
ReInit();
}
C4ConsoleQtDefinitionListModel::~C4ConsoleQtDefinitionListModel()
{
}
void C4ConsoleQtDefinitionListModel::EnsureInit()
{
// Init if not already done
if (!root.get() || root->items.empty())
if (::Definitions.GetDefCount())
ReInit();
}
void C4ConsoleQtDefinitionListModel::ReInit()
{
// Re-fill definition model with all loaded definitions matching condition
// (TODO: Add conditional lists)
root.reset(new DefListNode());
int32_t index = 0; C4Def *def;
while (def = ::Definitions.GetDef(index++))
{
// Ignore hidden defs
if (def->HideInCreator) continue;
// Build path leading to this definition
DefListNode *node_parent = root.get();
StdCopyStrBuf fn(def->Filename), fn2;
fn.ReplaceChar(AltDirectorySeparator, DirectorySeparator);
for (;;)
{
bool is_parent_folder = fn.SplitAtChar(DirectorySeparator, &fn2);
if (!is_parent_folder || WildcardMatch(C4CFN_DefFiles, fn.getData())) // ignore non-.ocd-folders (except for final definition)
{
// Find if path is already there
RemoveExtension(&fn);
DefListNode *node_child = nullptr;
for (auto &test_node_child : node_parent->items)
if (test_node_child->filename == fn)
{
node_child = &*test_node_child;
break;
}
// If not, create it
if (!node_child)
{
node_parent->items.emplace_back((node_child = new DefListNode()));
node_child->idx = node_parent->items.size() - 1;
node_child->parent = node_parent;
node_child->name.Copy(fn);
node_child->filename.Copy(fn);
}
// And fill in node if this is not a parent folder
if (!is_parent_folder)
{
node_child->def = def;
const char *def_name = def->GetName();
if (def_name && *def_name) node_child->name.Copy(def_name);
break;
}
else
{
// Parent folder: Next path segment
node_parent = node_child;
}
}
fn = fn2;
}
}
// Descend into singleton root classes. I.e. if all elements are children of Objects/Items, move the root in there.
DefListNode *new_root = root.get();
while (new_root->items.size() == 1 && !new_root->items[0]->def)
{
std::unique_ptr<DefListNode> tmp(new_root->items[0].release());
root.reset(tmp.release());
new_root = root.get();
}
root->parent = nullptr;
// Copy group path names into definitions for later lookup by script
QStringList group_names;
DefListNode *node = root.get();
while (node)
{
if (node->def)
{
node->def->ConsoleGroupPath.Copy(group_names.join('/').toUtf8());
}
// Walk over tree. Remember groups in group_names string list.
if (!node->items.empty())
{
if (node != root.get()) group_names.append(node->name.getData());
node = node->items[0].get();
}
else
{
int32_t idx = node->idx + 1;
while ((node = node->parent))
{
if (node->items.size() > idx)
{
node = node->items[idx].get();
break;
}
if (group_names.size()) group_names.pop_back();
idx = node->idx + 1;
}
}
}
// Sort everything by display name (recursively)
root->SortByName();
// Model reset to invalidate all indexes
beginResetModel();
endResetModel();
}
void C4ConsoleQtDefinitionListModel::OnItemRemoved(C4Def *p)
{
for (auto idx : this->persistentIndexList())
if (idx.internalPointer() == p)
this->changePersistentIndex(idx, QModelIndex());
ReInit();
}
class C4Def *C4ConsoleQtDefinitionListModel::GetDefByModelIndex(const QModelIndex &idx)
{
DefListNode *node = static_cast<DefListNode *>(idx.internalPointer());
if (node) return node->def; else return nullptr;
}
const char *C4ConsoleQtDefinitionListModel::GetNameByModelIndex(const QModelIndex &idx)
{
DefListNode *node = static_cast<DefListNode *>(idx.internalPointer());
if (node) return node->name.getData(); else return nullptr;
}
int C4ConsoleQtDefinitionListModel::rowCount(const QModelIndex & parent) const
{
int result = 0;
DefListNode *parent_node = parent.isValid() ? static_cast<DefListNode *>(parent.internalPointer()) : nullptr;
if (!parent_node) parent_node = root.get();
if (parent_node) result = parent_node->items.size();
return result;
}
int C4ConsoleQtDefinitionListModel::columnCount(const QModelIndex & parent) const
{
return 1; // Name only
}
QVariant C4ConsoleQtDefinitionListModel::data(const QModelIndex & index, int role) const
{
// Object list lookup is done in index(). Here we just use the pointer.
DefListNode *node = static_cast<DefListNode *>(index.internalPointer());
if (!node) return QVariant();
if (role == Qt::DisplayRole)
{
return QString(node->name.getData());
}
// Nothing to show
return QVariant();
}
QModelIndex C4ConsoleQtDefinitionListModel::index(int row, int column, const QModelIndex &parent) const
{
// Current index out of range?
if (row < 0 || column != 0) return QModelIndex();
DefListNode *parent_node = parent.isValid() ? static_cast<DefListNode *>(parent.internalPointer()) : nullptr;
if (!parent_node) parent_node = root.get();
if (parent_node->items.size() <= row) return QModelIndex();
// Index into tree
DefListNode *node = parent_node->items[row].get();
return createIndex(row, column, node);
}
QModelIndex C4ConsoleQtDefinitionListModel::parent(const QModelIndex &index) const
{
// Find parent through tree
DefListNode *node = static_cast<DefListNode *>(index.internalPointer());
if (!node) return QModelIndex();
DefListNode *parent_node = node->parent;
if (!parent_node || parent_node == root.get()) return QModelIndex();
return createIndex(parent_node->idx, index.column(), parent_node);
}
QModelIndex C4ConsoleQtDefinitionListModel::GetModelIndexByItem(C4Def *def) const
{
// Just search tree
DefListNode *node = root.get();
while (node)
{
if (node->def == def) break;
if (!node->items.empty())
node = node->items[0].get();
else
{
int32_t idx = node->idx + 1;
while ((node = node->parent))
{
if (node->items.size() > idx)
{
node = node->items[idx].get();
break;
}
idx = node->idx + 1;
}
}
}
// Def found in tree?
if (node)
{
return createIndex(node->idx, 0, node);
}
else
{
return QModelIndex();
}
}