openclonk/src/editor/C4ConsoleGUICommon.h

61 lines
1.2 KiB
C

/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 2005, Günther Brammer
* Copyright (c) 2010-2016, The OpenClonk Team and contributors
*
* Distributed under the terms of the ISC license; see accompanying file
* "COPYING" for details.
*
* "Clonk" is a registered trademark of Matthes Bender, used with permission.
* See accompanying file "TRADEMARK" for details.
*
* To redistribute this file separately, substitute the full license texts
* for the above references.
*/
// To be directly included by platform-specific implementations
C4ConsoleGUI::C4ConsoleGUI()
{
state = new C4ConsoleGUI::State(this);
}
C4ConsoleGUI::~C4ConsoleGUI() {delete state;}
#define DEFINE_STANDARD_DLG_METHODS(cls)\
cls::cls()\
{\
state = new cls::State(this);\
Default();\
}\
\
cls::~cls()\
{\
Clear();\
delete state;\
}\
DEFINE_STANDARD_DLG_METHODS(C4ToolsDlg)
void C4ToolsDlg::Clear()
{
state->Clear();
Console.ToolsDlgClose();
Active = false;
}
void C4ToolsDlg::Default()
{
Active = false;
Tool = SelectedTool = C4TLS_Brush;
Grade = C4TLS_GradeDefault;
ModeIFT = true;
SCopy("Earth",Material);
SCopy("earth",Texture);
ModeBack = false;
SCopy("Tunnel", BackMaterial);
SCopy("tunnel", BackTexture);
state->Default();
}