forked from Mirrors/openclonk
56 lines
1.4 KiB
Plaintext
56 lines
1.4 KiB
Plaintext
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material _missing_material_
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{
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receive_shadows off
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technique
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{
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pass
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{
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ambient 0.1 0.1 0.1 1.0
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diffuse 0.8 0.0 0.0 1.0
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specular 0.5 0.5 0.5 1.0 12.5
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emissive 0.3 0.3 0.3 1.0
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}
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}
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}
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// blender material: flightless_bird_material
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material flightless_bird_material
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{
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receive_shadows on
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technique
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{
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pass flightless_bird_material
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{
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ambient 0.800000011920929 0.800000011920929 0.800000011920929 0.0
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diffuse 0.800000011920929 0.800000011920929 0.800000011920929 0.0
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specular 0.0 0.0 0.0 0.0 12.5
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emissive 0.0 0.0 0.0 0.0
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alpha_to_coverage off
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colour_write on
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cull_hardware clockwise
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depth_check on
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depth_func less_equal
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depth_write on
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illumination_stage
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light_clip_planes off
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light_scissor off
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lighting on
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normalise_normals off
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polygon_mode solid
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scene_blend one zero
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scene_blend_op add
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shading gouraud
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transparent_sorting on
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texture_unit
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{
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texture color.png
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tex_address_mode wrap
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scale 1.0 1.0
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colour_op alpha_blend
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}
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}
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}
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}
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