openclonk/planet/Objects.c4d/HUD.c4d/Functionalities.c4d/HUDSelectable.c4d/Script.c

28 lines
395 B
C

#strict 2
#appendto CLNK
local selector;
public func SetSelector(object sel)
{
selector = sel;
}
public func GetSelector()
{
return selector;
}
public func HUDSelectable()
{
return true;
}
// bootstrap the hud
protected func Recruitment(int iPlr)
{
if(!FindObject(Find_ID(HUDC),Find_Owner(iPlr)))
CreateObject(HUDC,10,10,iPlr);
return _inherited(...);
}