openclonk/planet/Decoration.ocd/Relics.ocd/Skull.ocd/Script.c

13 lines
189 B
C

/*--- A Skull ---*/
protected func Hit()
{
Sound("Hits::GeneralHit*");
return 1;
}
local Collectible = 1;
local Name = "$Name$";
local Description = "$Description$";
local Plane = 410;