openclonk/docs/sdk/script/fn/Trans_Identity.xml

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XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
<func>
<title>Trans_Identity</title>
<category>Arithmetics</category>
<version>5.1 OC</version>
<syntax><rtype>array</rtype></syntax>
<desc>Returns a 3x4 identity matrix. It can be used as a transformation for <funclink>AttachMesh</funclink> or for the "PictureTransformation" or "MeshTransformation" properties (see <emlink href="definition/meshes.html#Picture">Meshes</emlink>).</desc>
<examples>
<example>
<code><funclink>this</funclink>[&quot;MeshTransformation&quot;] = <funclink>Trans_Identity</funclink>();</code>
<text>Resets the MeshTransformation for the calling object.</text>
</example>
</examples>
<related>
<funclink>Trans_Translate</funclink>
<funclink>Trans_Rotate</funclink>
<funclink>Trans_Scale</funclink>
<funclink>Trans_Mul</funclink>
<funclink>AttachMesh</funclink>
<funclink>SetAttachTransform</funclink>
</related>
</func>
<author>Clonk-Karl</author><date>2010-04</date>
</funcs>