forked from Mirrors/openclonk
57 lines
2.2 KiB
XML
57 lines
2.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE funcs
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SYSTEM '../../../clonk.dtd'>
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<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
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<funcs>
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<func>
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<title>SetSolidMask</title>
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<category>Objects</category>
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<subcat>Status</subcat>
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<version>5.1 OC</version>
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<syntax>
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<rtype>void</rtype>
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<params>
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<param>
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<type>int</type>
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<name>x</name>
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<desc>X position of the top left corner of the new SolidMask rectangle within the definition's SolidMask.png image.</desc>
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</param>
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<param>
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<type>int</type>
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<name>y</name>
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<desc>Y position of the top left corner of the new SolidMask rectangle within the definition's SolidMask.png image.</desc>
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</param>
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<param>
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<type>int</type>
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<name>width</name>
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<desc>Width of the new SolidMask rectangle within the definition's SolidMask.png image.</desc>
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</param>
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<param>
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<type>int</type>
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<name>height</name>
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<desc>Height of the new SolidMask rectangle within the definition's SolidMask.png image.</desc>
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</param>
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<param>
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<type>int</type>
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<name>target_x</name>
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<desc>X target position of the SolidMask relative to the top left corner of the object graphic.</desc>
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</param>
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<param>
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<type>int</type>
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<name>target_y</name>
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<desc>Y target position of the SolidMask relative to the top left corner of the object graphic.</desc>
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</param>
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</params>
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</syntax>
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<desc>Sets the solid area of an object. The source rectangle determines which pixels from the definition's SolidMask.png graphic should be used. All pixels within the rectangle of less than 50% transparency will be solid. Also see the SolidMask entry in <emlink href="definition/defcore.html">DefCore.txt</emlink>.</desc>
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<remark>Solid areas will internally be drawn in the landscape using the "Vehicle" material.</remark>
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<examples>
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<example>
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<code>SetSolidMask();</code>
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<text>Removes the SolidMask for the calling object.</text>
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</example>
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</examples>
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</func>
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<author>Sven2</author><date>2014-01</date>
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</funcs>
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