openclonk/docs/sdk/script/fn/PlayerMessage.xml

46 lines
1.5 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
<func>
<title>PlayerMessage</title>
<category>Messages</category>
<version>5.1 OC</version>
<syntax>
<rtype>bool</rtype>
<params>
<param>
<type>int</type>
<name>player</name>
<desc>Number of the player for whom to display the message.</desc>
</param>
<param>
<type>string</type>
<name>message</name>
<desc>Message to be displayed</desc>
</param>
<param>
<type/>
<name>...</name>
<desc>Additional message formatting parameters. Also see <funclink>Format</funclink>.</desc>
<optional />
</param>
</params>
</syntax>
<desc>Displays a message in the viewport of the specified player. Message formatting is done accoring to <funclink>Message</funclink>.</desc>
<examples>
<example>
<code>var cursor=<funclink>GetCursor</funclink>(0);
cursor-&gt;PlayerMessage(0, &quot;Hello, I am %s!&quot;, <funclink>GetName</funclink>(cursor));</code>
<text>Tells the name of the selected clonk to the owner of the clonk only.</text>
</example>
</examples>
<related>
<funclink>Message</funclink>
<funclink>CustomMessage</funclink>
</related>
</func>
<author>Sven2</author><date>2002-08</date>
</funcs>