openclonk/docs/sdk/script/fn/GetClrModulation.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
<func>
<title>GetClrModulation</title>
<category>Objects</category>
<subcat>Display</subcat>
<version>5.1 OC</version>
<syntax>
<rtype>int</rtype>
<params>
<param>
<type>int</type>
<name>overlay_id</name>
<desc>If specified, the color modulation of the overlay is returned instead. The overlay must be set using <funclink>SetGraphics</funclink> first.</desc>
<optional />
</param>
</params>
</syntax>
<desc>Determines the color modulation of an object. This is a color value which is multiplied (or added, according to BlitMode) with the object graphics. For more information see <funclink>SetClrModulation</funclink>().</desc>
<remark>A return value of -1 means that no color modulation is done. This corresponds to <funclink>RGBa</funclink>(255,255,255,255).</remark>
<examples>
<example>
<code>global func SetObjAlpha(byAlpha, obj)
{
var dwClrMod = obj-&gt;GetClrModulation();
<funclink>if</funclink> (!dwClrMod)
dwClrMod = byAlpha &lt;&lt; 24;
else
dwClrMod = dwClrMod &amp; <funclink>RGB(255,255,255)</funclink> | byAlpha &lt;&lt; 24;
<funclink>return</funclink>(obj-&gt;<funclink>SetClrModulation</funclink>(dwClrMod));
}</code>
<text>Global function: only sets the alpha value of the color modulation of an object.</text>
</example>
</examples>
<related>
<funclink>RGB</funclink>
<funclink>RGBa</funclink>
<funclink>SetGamma</funclink>
<funclink>SetClrModulation</funclink>
<funclink>GetColor</funclink>
</related>
</func>
<author>Sven2</author><date>2004-02</date>
</funcs>