forked from Mirrors/openclonk
29 lines
1.0 KiB
XML
29 lines
1.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE funcs
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SYSTEM '../../../clonk.dtd'>
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<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
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<funcs>
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<func>
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<title>GetAnimationList</title>
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<category>Animations</category>
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<version>7.0 OC</version>
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<syntax>
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<rtype>array</rtype>
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<params>
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<param>
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<type>int</type>
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<name>attach_number</name>
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<desc>If given, refers to the number of the attached mesh whose animations to list.</desc>
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<optional />
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</param>
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</params>
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</syntax>
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<desc>Returns an array with the names of all available animations in the skeleton of the mesh of the calling object or definition, or <code>nil</code> if the object does not have a mesh.</desc>
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<remark>See the <emlink href="definition/animations.html">animation documentation</emlink> for further explanations of the animation system.</remark>
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<related>
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<funclink>PlayAnimation</funclink>
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</related>
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</func>
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<author>Clonk-Karl</author><date>2015-06</date>
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</funcs>
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