forked from Mirrors/openclonk
56 lines
1.9 KiB
XML
56 lines
1.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE funcs
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SYSTEM '../../../clonk.dtd'>
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<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
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<funcs>
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<func>
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<title>GetActMapVal</title>
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<category>Get*Val</category>
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<version>5.1 OC</version>
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<syntax>
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<rtype>any</rtype>
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<params>
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<param>
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<type>string</type>
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<name>entry</name>
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<desc>Name of the entry to be retrieved.</desc>
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</param>
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<param>
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<type>string</type>
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<name>action</name>
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<desc>Name of the activity of which to get an entry.</desc>
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<optional />
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</param>
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<param>
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<type>id</type>
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<name>definition</name>
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<desc>Object definition of which to get action data. If not specified, the definition of the calling object is used.</desc>
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<optional />
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</param>
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<param>
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<type>int</type>
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<name>entry_number</name>
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<desc>Index of the value to be retrieved if an entry contains multiple values.</desc>
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<optional />
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</param>
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</params>
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</syntax>
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<desc>Gets activity data from <emlink href="definition/actmap.html">the ActMap</emlink> of an object.</desc>
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<examples>
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<example>
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<code>var act_length = GetActMapVal("Length", <funclink>GetAction</funclink>()) * GetActMapVal("Delay", <funclink>GetAction</funclink>());</code>
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<text>Calculates the time in ticks that the current action will take.</text>
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</example>
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</examples>
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<related>
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<funclink>GetDefCoreVal</funclink>
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<funclink>GetObjectVal</funclink>
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<funclink>GetObjectInfoCoreVal</funclink>
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<funclink>GetScenarioVal</funclink>
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<funclink>GetPlayerVal</funclink>
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<funclink>GetPlayerInfoCoreVal</funclink>
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</related>
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</func>
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<author>PeterW</author><date>2002-04</date>
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</funcs>
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