forked from Mirrors/openclonk
82 lines
3.0 KiB
XML
82 lines
3.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE funcs
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SYSTEM '../../../clonk.dtd'>
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<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
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<funcs>
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<func>
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<title>DrawParticleLine</title>
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<category>Particles</category>
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<version>5.1 OC</version>
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<syntax>
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<rtype>int</rtype>
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<params>
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<param>
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<type>string</type>
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<name>particle</name>
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<desc>Type of particle to be created.</desc>
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</param>
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<param>
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<type>int</type>
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<name>x0</name>
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<desc>X coordinate of the starting point. Offset in local calls.</desc>
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</param>
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<param>
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<type>int</type>
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<name>y0</name>
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<desc>Y coordinate of the starting point. Offset in local calls.</desc>
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</param>
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<param>
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<type>int</type>
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<name>x1</name>
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<desc>X coordinate of the end point. Offset in local calls.</desc>
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</param>
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<param>
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<type>int</type>
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<name>y1</name>
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<desc>Y coordinate of the end point. Offset in local calls.</desc>
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</param>
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<param>
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<type>int</type>
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<name>prtdist</name>
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<desc>Distance between particles. This may not be applied exactly as particles are always spread evenly over the total distance.</desc>
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</param>
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<param>
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<type>any</type>
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<name>xdir</name>
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<desc>Initial horizontal velocity in 1/10th pixels per frame or as a value provider.</desc>
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</param>
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<param>
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<type>any</type>
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<name>ydir</name>
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<desc>Initial vertical velocity in 1/10th pixels per frame or as a value provider.</desc>
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</param>
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<param>
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<type>any</type>
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<name>lifetime</name>
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<desc>Duration of particle in frames or as a value provider.</desc>
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</param>
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<param>
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<type>proplist</type>
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<name>prtdef</name>
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<desc>Particle definition.</desc>
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</param>
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</params>
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</syntax>
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<desc>Creates a line of particles between two points. Returns the number of particles created.</desc>
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<remark>For more information about the value provider and particle definition parameters, see <funclink>CreateParticle</funclink>.</remark>
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<examples>
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<example>
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<code>DrawParticleLine("MagicSpark", 0, 0, <funclink>GetCursor</funclink>()-><funclink>GetX</funclink>()-<funclink>GetX</funclink>(), <funclink>GetCursor</funclink>()-><funclink>GetY</funclink>()-<funclink>GetY</funclink>(), 20, 0, 0, 12, {Prototype = Particles_Flash(), Size = 20, R = 50, G = 50, B = 255});</code>
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<text>Creates a line from the calling object to the selected clonk of the first player using a blue flash particle.</text>
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</example>
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</examples>
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<related>
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<funclink>CreateParticle</funclink>
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<funclink>CastParticles</funclink>
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<funclink>RGB</funclink>
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<funclink>RGBa</funclink>
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</related>
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</func>
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<author>Sven2</author><date>2002-05</date>
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</funcs>
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