openclonk/planet/Objects.ocd/Items.ocd/Tools.ocd/DynamiteBox.ocd/Script.c

170 lines
3.6 KiB
C

/*-- Dynamite box --*/
static const DYNA_MaxLength = 500;
static const DYNA_MaxCount = 5;
public func Initialize()
{
iCount = DYNA_MaxCount;
aDynamites = CreateArray(iCount);
aWires = CreateArray(iCount);
for(var i = 0; i < iCount; i++)
{
aDynamites[i] = 0;
aWires[i] = 0;
}
this.PictureTransformation = Trans_Scale(); // Hide it TODO: Remove if the mesh isn't shown if there is a picture set
UpdatePicture();
}
private func Hit()
{
Sound("DullWoodHit?");
}
public func HoldingEnabled() { return true; }
public func GetCarryMode() { return CARRY_BothHands; }
public func GetCarryPhase() { return 450; }
local iCount;
local aDynamites;
local aWires;
local pWire;
public func ControlUse(object clonk, num x, num y)
{
var pDyna = aDynamites[iCount-1] = CreateContents(Dynamite);
if(!pDyna->ControlUse(clonk, x, y, 1))
{
pDyna->RemoveObject();
return true;
}
if(pWire)
pWire->Connect(aDynamites[iCount], pDyna);
// First? then add Timer
/* else
AddEffect("IntLength", this, 1, 10, this);*/
pWire = CreateObject(Fuse);
pWire->Connect(pDyna, this);
Sound("Connect");
aWires[iCount-1] = pWire;
iCount--;
UpdatePicture();
// Message("%d left", iCount);
if(iCount == 0)
{
var pos = clonk->GetItemPos(this);
ChangeDef(Igniter);
SetGraphics("0", Fuse, 1, GFXOV_MODE_Picture);
clonk->UpdateAttach();
clonk->OnSlotFull(pos);
}
return true;
}
private func UpdatePicture()
{
var s = 400;
var yoffs = 14000;
var xoffs = 22000;
SetGraphics(Format("%d", iCount), Icon_Number, 12, GFXOV_MODE_Picture);
SetObjDrawTransform(s, 0, xoffs, 0, s, yoffs, 12);
SetGraphics(Format("%d", iCount), Fuse, 1, GFXOV_MODE_Picture);
}
local fWarning;
local fWarningColor;
func FxIntLengthTimer(pTarget, effect, iTime)
{
var iLength = 0;
var i = GetLength(aWires)-1;
while(i >= 0 && aWires[i])
{
iLength += aWires[i]->GetLineLength();
i--;
}
if(iLength > DYNA_MaxLength*4/5)
{
fWarning = 1;
// Message("Line too long! %d%%", iLength*100/DYNA_MaxLength);
if( (iTime % 5) == 0)
{
var fOn = 1;
if( fWarningColor == 1) fOn = 0;
fWarningColor = fOn;
// for(var i = 0; i < GetLength(aWires); i++)
// if(aWires[i]) aWires[i]->SetColorWarning(fOn);
}
}
else if(fWarning)
{
fWarning = 0;
// for(var i = 0; i < GetLength(aWires); i++)
// if(aWires[i]) aWires[i]->SetColorWarning(0);
}
if(iLength > DYNA_MaxLength)
{
var iMax = GetLength(aWires)-1;
aWires[iMax]->RemoveObject();
aDynamites[iMax]->Reset();
SetLength(aWires, iMax);
SetLength(aDynamites, iMax);
// Message("Line too long,|lost dynamite!|%d left.", iMax);
if(iMax == 0)
{
Contained()->Message("Line broken.");
RemoveObject();
}
}
}
public func OnFuseFinished()
{
DoExplode();
}
public func DoExplode()
{
// Activate all fuses
for(var obj in FindObjects(Find_Category(C4D_StaticBack), Find_Func("IsFuse"), Find_ActionTargets(this)))
obj->~StartFusing(this);
// Explode, calc the radius out of the area of a explosion of a single dynamite times the amount of dynamite
// This results to 18, 25, 31, 36, and 40
Explode(Sqrt(18**2*iCount));
}
protected func Incineration() { DoExplode(); }
protected func Damage() { DoExplode(); }
func FxIntLengthStop(pTarget, effect, iReason, fTmp)
{
for(var i = 0; i < GetLength(aWires); i++)
if(aWires[i]) aWires[i]->SetColorWarning(0);
}
public func IsTool() { return true; }
public func IsChemicalProduct() { return true; }
func Definition(def) {
SetProperty("PictureTransformation", Trans_Mul(Trans_Rotate(150, 1, 0, 0), Trans_Rotate(140, 0, 1, 0)), def);
}
local Collectible = 1;
local Name = "$Name$";
local Description = "$Description$";
local UsageHelp = "$UsageHelp$";
local Rebuy = true;