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C4Landscape.cpp
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Fix pixel masks Solid/Liquid/Background in map scripts.
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2014-10-17 01:10:47 +02:00 |
C4Landscape.h
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Added mode TopOpen=2: Pixels above landscape are partly free and partly solid depending on corresponding top row map IFT. Analogous to BottomOpen=2.
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2014-04-21 02:01:17 +02:00 |
C4LandscapeRender.cpp
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Fix a load of warnings (two were actual errors, only in diagnostics though)
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2014-04-17 19:24:41 +02:00 |
C4LandscapeRender.h
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Remove remains of Direct3D support
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2013-11-02 21:39:34 +01:00 |
C4LandscapeRenderClassic.cpp
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Remove CStdGL::BlitLandscape
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2014-11-02 11:15:06 -05:00 |
C4Map.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Map.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4MapCreatorS2.cpp
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Fix landscape generation bug introduced by 2c7d9c0549
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2014-07-09 17:02:02 +02:00 |
C4MapCreatorS2.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4MapScript.cpp
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Allow MapScript generator to use non-global material and texture maps
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2014-08-04 13:04:35 -04:00 |
C4MapScript.h
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Allow MapScript generator to use non-global material and texture maps
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2014-08-04 13:04:35 -04:00 |
C4MapScriptAlgo.cpp
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Fix a load of warnings (two were actual errors, only in diagnostics though)
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2014-04-17 19:24:41 +02:00 |
C4MassMover.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4MassMover.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Material.cpp
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Destroy single pixels of non-diggable material [ala]
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2014-08-05 17:02:20 +02:00 |
C4Material.h
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Destroy single pixels of non-diggable material [ala]
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2014-08-05 17:02:20 +02:00 |
C4MaterialList.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4MaterialList.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4PXS.cpp
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New script function: GetPXSCount.
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2014-12-07 19:52:05 +01:00 |
C4PXS.h
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New script function: GetPXSCount.
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2014-12-07 19:52:05 +01:00 |
C4Particles.cpp
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Fix a delete / delete[] mismatch in C4ParticleSystem
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2014-12-06 15:42:42 -05:00 |
C4Particles.h
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Fix possible race condition in C4ParticleSystem construction
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2014-12-03 11:03:51 -05:00 |
C4PathFinder.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4PathFinder.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Scenario.cpp
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reduce version numbering from x.y.z (x does never changes) to y.z
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2014-12-12 21:57:52 +01:00 |
C4Scenario.h
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reduce version numbering from x.y.z (x does never changes) to y.z
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2014-12-12 21:57:52 +01:00 |
C4ScenarioSection.cpp
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Reworked "Save as scenario" option in editor to write a script file instead of Game.txt.
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2013-12-27 17:10:09 +01:00 |
C4Sky.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Sky.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4SolidMask.cpp
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C4ObjectList: Replace trivial cases of manual list traversal with iterator usage
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2014-10-25 21:25:52 +02:00 |
C4SolidMask.h
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Rework SolidMasks to be defined in a separate SolidMask.png graphics file instead of the main definition graphics.
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2014-01-08 01:55:33 +01:00 |
C4Texture.cpp
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Validate texmap entries on load (#1060)
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2014-03-25 18:30:11 +01:00 |
C4Texture.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Weather.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Weather.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |