openclonk/src/landscape
Tobias Zwick d59b1e5e5b reduce version numbering from x.y.z (x does never changes) to y.z 2014-12-12 21:57:52 +01:00
..
C4Landscape.cpp Fix pixel masks Solid/Liquid/Background in map scripts. 2014-10-17 01:10:47 +02:00
C4Landscape.h Added mode TopOpen=2: Pixels above landscape are partly free and partly solid depending on corresponding top row map IFT. Analogous to BottomOpen=2. 2014-04-21 02:01:17 +02:00
C4LandscapeRender.cpp Fix a load of warnings (two were actual errors, only in diagnostics though) 2014-04-17 19:24:41 +02:00
C4LandscapeRender.h Remove remains of Direct3D support 2013-11-02 21:39:34 +01:00
C4LandscapeRenderClassic.cpp Remove CStdGL::BlitLandscape 2014-11-02 11:15:06 -05:00
C4Map.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Map.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4MapCreatorS2.cpp Fix landscape generation bug introduced by 2c7d9c0549 2014-07-09 17:02:02 +02:00
C4MapCreatorS2.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4MapScript.cpp Allow MapScript generator to use non-global material and texture maps 2014-08-04 13:04:35 -04:00
C4MapScript.h Allow MapScript generator to use non-global material and texture maps 2014-08-04 13:04:35 -04:00
C4MapScriptAlgo.cpp Fix a load of warnings (two were actual errors, only in diagnostics though) 2014-04-17 19:24:41 +02:00
C4MassMover.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4MassMover.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Material.cpp Destroy single pixels of non-diggable material [ala] 2014-08-05 17:02:20 +02:00
C4Material.h Destroy single pixels of non-diggable material [ala] 2014-08-05 17:02:20 +02:00
C4MaterialList.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4MaterialList.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4PXS.cpp New script function: GetPXSCount. 2014-12-07 19:52:05 +01:00
C4PXS.h New script function: GetPXSCount. 2014-12-07 19:52:05 +01:00
C4Particles.cpp Fix a delete / delete[] mismatch in C4ParticleSystem 2014-12-06 15:42:42 -05:00
C4Particles.h Fix possible race condition in C4ParticleSystem construction 2014-12-03 11:03:51 -05:00
C4PathFinder.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4PathFinder.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Scenario.cpp reduce version numbering from x.y.z (x does never changes) to y.z 2014-12-12 21:57:52 +01:00
C4Scenario.h reduce version numbering from x.y.z (x does never changes) to y.z 2014-12-12 21:57:52 +01:00
C4ScenarioSection.cpp Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
C4Sky.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Sky.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4SolidMask.cpp C4ObjectList: Replace trivial cases of manual list traversal with iterator usage 2014-10-25 21:25:52 +02:00
C4SolidMask.h Rework SolidMasks to be defined in a separate SolidMask.png graphics file instead of the main definition graphics. 2014-01-08 01:55:33 +01:00
C4Texture.cpp Validate texmap entries on load (#1060) 2014-03-25 18:30:11 +01:00
C4Texture.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Weather.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Weather.h Update copyright notices 2013-12-23 13:03:19 +01:00