openclonk/src/graphics
Armin Burgmeier 377d8ab1d0 Set pack alignment to 1 before reading the GL pixel buffer (#1181)
Otherwise the default pack alignment is 4, and when the horizontal window dimension
is not a multiple of 4, glReadPixels() would read past the end of the buffer we
provided.
2014-12-06 15:42:42 -05:00
..
Bitmap256.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
Bitmap256.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Draw.cpp Remove some unused code in C4Draw 2014-11-04 11:24:55 -05:00
C4Draw.h Remove some unused code in C4Draw 2014-11-04 11:24:55 -05:00
C4DrawGL.cpp Remove some unused code in C4Draw 2014-11-04 11:24:55 -05:00
C4DrawGL.h Remove some unused code in C4Draw 2014-11-04 11:24:55 -05:00
C4DrawGLCtx.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4DrawGLMac.h mac: Zoom in/out main menu commands also work in game mode, call Viewports. methods then 2014-02-16 10:01:14 +01:00
C4DrawGLMac.mm mac: Zoom in/out main menu commands also work in game mode, call Viewports. methods then 2014-02-16 10:01:14 +01:00
C4DrawMeshGL.cpp Avoid setting oc_ClrModMap shader parameter when clrmodmap is not used 2014-11-03 14:39:17 -05:00
C4DrawT.cpp Add support for custom shaders in mesh material scripts 2014-10-21 15:19:30 -04:00
C4DrawT.h Implement DrawQuadDw with PerformMultiTris 2014-11-04 11:02:40 -05:00
C4Facet.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Facet.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4FacetEx.cpp Remove now unused C4FacetEx::DrawLineDw 2014-10-18 13:41:06 -04:00
C4FacetEx.h Remove now unused C4FacetEx::DrawLineDw 2014-10-18 13:41:06 -04:00
C4FontLoader.cpp Fix off-by-one error in text line break code (#1122) 2014-10-05 18:10:23 +02:00
C4FontLoader.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4GraphicsResource.cpp Added scenario achievements displayed as small symbols beside the scenario name in the startup selection screen. 2014-09-24 23:08:40 +02:00
C4GraphicsResource.h Added scenario achievements displayed as small symbols beside the scenario name in the startup selection screen. 2014-09-24 23:08:40 +02:00
C4Surface.cpp Set pack alignment to 1 before reading the GL pixel buffer (#1181) 2014-12-06 15:42:42 -05:00
C4Surface.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4SurfaceLoaders.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
CSurface8.cpp Initialize all structures when writing BMP file 2014-12-06 15:42:42 -05:00
CSurface8.h Update copyright notices 2013-12-23 13:03:19 +01:00
StdPNG.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
StdPNG.h Update copyright notices 2013-12-23 13:03:19 +01:00