openclonk/planet/Missions.ocf/TreasureHunt.ocs/Decoration.ocd/AltMaterials.ocd/Scene.material

168 lines
3.2 KiB
Plaintext

material GoldenChest
{
receive_shadows on
technique
{
pass
{
ambient 0.500000 0.500000 0.500000 1.000000
diffuse 0.640000 0.640000 0.640000 1.000000
specular 0.500000 0.500000 0.500000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit
{
texture goldenchest.jpg
tex_address_mode wrap
filtering trilinear
}
}
}
}
material AncientColumn
{
receive_shadows on
technique
{
pass
{
ambient 0.500000 0.500000 0.500000 1.000000
diffuse 0.640000 0.640000 0.640000 1.000000
specular 0.000000 0.000000 0.000000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit
{
texture AncientColumn.png
tex_address_mode wrap
filtering trilinear
}
}
}
}
material FlyAmanitaMushroom
{
receive_shadows on
technique
{
pass FlyAmanitaMushroom
{
ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
diffuse 1.0 1.0 1.0 1.0
specular 0.0 0.0 0.0 1.0 12.5
emissive 0.0 0.0 0.0 1.0
alpha_to_coverage off
cull_hardware clockwise
depth_write on
scene_blend one zero
texture_unit
{
texture FlyAmanitaMushroom.jpg
tex_address_mode wrap
scale 1.0 1.0
colour_op modulate
}
}
}
}
material RuinedLorry
{
receive_shadows on
technique
{
pass
{
ambient 0.500000 0.500000 0.500000 1.000000
diffuse 0.640000 0.640000 0.640000 1.000000
specular 0.500000 0.500000 0.500000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit
{
texture ruinedlorry.jpg
tex_address_mode wrap
filtering trilinear
}
}
}
}
material SpinWheelBaseAlt
{
receive_shadows on
technique
{
pass
{
ambient 0.500000 0.500000 0.500000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.500000 0.500000 0.500000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit
{
texture SpinWheelBaseAlt.jpg
tex_address_mode wrap
filtering trilinear
}
}
}
}
material SpinWheelGearRed
{
receive_shadows on
technique
{
pass
{
ambient 0.500000 0.500000 0.500000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.500000 0.500000 0.500000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit
{
texture SpinWheelGearRed.jpg
tex_address_mode wrap
filtering trilinear
}
}
}
}
material SpinWheelGearBlue
{
receive_shadows on
technique
{
pass
{
ambient 0.500000 0.500000 0.500000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.500000 0.500000 0.500000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit
{
texture SpinWheelGearBlue.jpg
tex_address_mode wrap
filtering trilinear
}
}
}
}
material IdolGrayColor
{
receive_shadows on
technique
{
pass
{
ambient 0.5 0.5 0.5 1.000000
diffuse 0.4 0.37 0.35 1.000000
specular 0.266613 0.266613 0.266613 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
}
}
}