openclonk/planet/Parkour.c4f/Sky.c4s/Landscape.txt

42 lines
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Plaintext

map a
{
overlay
{
algo = solid; mask = 1; y=65; wdt=7;
overlay { algo = border; invert = 1; a=2;b=2; turbulence = 100; mat = earth;};
};
overlay
{
algo = rndchecker; a=3;b=5; mat = earth; turbulence = 100;
overlay {algo = rndchecker; turbulence = 100; mat = earth; tex = earth_dry;};
overlay {algo = rndchecker; zoomY=-100; a=2;b=3; mat = sand; turbulence = 100;};
overlay
{
algo = border; invert = 1; a=2;b=2; mask = 1;
overlay {algo = rndchecker; zoomX=-60; zoomY=-60; mat = rock; turbulence = 100; a=2;b=2;};
overlay {algo = rndchecker; zoomX=60; zoomY=60; mat = tunnel; turbulence = 100; a=4;b=5;};
};
overlay {algo = lines; b=30; a=5; turbulence = 200; mat = tunnel;};
overlay
{
mask = 1; x=60; wdt=20; hgt=40;
overlay {algo = border; invert = 1; a=3;b=3; turbulence = 100;};
};
};
overlay
{
algo = solid; mask = 1; hgt = 35; x=35; wdt=5;
overlay { algo = border; invert = 1; a=2;b=2; turbulence = 100; mat = rock;};
};
overlay
{
algo = solid; mask = 1; y=25; x=45; wdt=10;
overlay { algo = border; invert = 1; a=2;b=2; turbulence = 100; mat = rock;};
};
overlay
{
algo = solid; mask = 1; y=15; x=93;
overlay { algo = border; invert = 1; a=2;b=2; turbulence = 100; mat = rock;};
};
};