openclonk/planet/Missions.ocf/TreasureHunt.ocs/EnvironmentObjs.ocd/BridgeRustic.ocd/Back.ocd/Script.c

22 lines
416 B
C

protected func Initialize()
{
//this.Plane = 400;
SetProperty("MeshTransformation", Trans_Mul(Trans_Rotate(15,0,10), Trans_Scale(200)));
//Trans_Translate(200,0,700),
}
func SaveScenarioObject() { return false; }
local ActMap = {
Attach = {
Prototype = Action,
Name = "Attach",
Procedure = DFA_ATTACH,
Directions = 1,
X = 0,
Y = 0,
Wdt = 64,
Hgt = 54,
NextAction = "Attach",
},
};