openclonk/planet/Missions.ocf/TreasureHunt.ocs/EnvironmentObjs.ocd/BridgeRustic.ocd/Back.ocd/Scene.material

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material EnvPack_BridgeRusticB
{
receive_shadows on
technique
{
pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 0.300000 0.300000 0.300000 1.000000
specular 0.000000 0.000000 0.000000 1.000000 2.250000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit
{
texture bridgerustic.png
tex_address_mode wrap
filtering trilinear
}
}
}
}