openclonk/docs/sdk/script/fn/DefinitionCall.xml

39 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
<func>
<title>DefinitionCall</title>
<category>Script</category>
<subcat>Function call</subcat>
<version>5.1 OC</version>
<syntax>
<rtype>any</rtype>
<params>
<param>
<type>id</type>
<name>definition</name>
<desc>id of the definition in the script of which to call the function.</desc>
</param>
<param>
<type>string</type>
<name>function</name>
<desc>Function to call</desc>
</param>
<param>
<type>any</type>
<name>...</name>
<desc>Additional parameters to be passed to the function.</desc>
<optional />
</param>
</params>
</syntax>
<desc>Calls a function in a script without object context. <funclink>this</funclink> returns <funclink>nil</funclink> in this case (comparable to scenario scripts).</desc>
<related>
<funclink>GameCall</funclink>
</related>
</func>
<author>Sven2</author><date>2001-11</date>
</funcs>