openclonk/src/object
Martin Plicht afa6974f37 C4GameObjects: Sorting out objects with inactive state done with regular Remove/Add calls instead of manually doing linked list dance again 2014-10-25 21:26:07 +02:00
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C4Action.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Command.cpp C4ObjectList: Replace trivial cases of manual list traversal with iterator usage 2014-10-25 21:25:52 +02:00
C4Command.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Def.cpp Added some dialogue functions and speaker portraits. UpdatedAddMenuItem and CustomMessage to allow more customization for picture graphics. 2014-07-05 15:25:30 +02:00
C4Def.h Rework SolidMasks to be defined in a separate SolidMask.png graphics file instead of the main definition graphics. 2014-01-08 01:55:33 +01:00
C4DefGraphics.cpp C4ObjectList: Replace trivial cases of manual list traversal with iterator usage 2014-10-25 21:25:52 +02:00
C4DefGraphics.h GetMeshMaterial called from definition context now returns default mesh materials. 2014-04-18 14:10:12 +02:00
C4DefList.cpp Replace some usages of C4ID with C4Def* 2014-04-19 19:02:22 +02:00
C4DefList.h Replace some usages of C4ID with C4Def* 2014-04-19 19:02:22 +02:00
C4GameObjects.cpp C4GameObjects: Sorting out objects with inactive state done with regular Remove/Add calls instead of manually doing linked list dance again 2014-10-25 21:26:07 +02:00
C4GameObjects.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4IDList.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4IDList.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Id.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Id.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4InfoCore.cpp Added scenario achievements displayed as small symbols beside the scenario name in the startup selection screen. 2014-09-24 23:08:40 +02:00
C4InfoCore.h Added scenario achievements displayed as small symbols beside the scenario name in the startup selection screen. 2014-09-24 23:08:40 +02:00
C4MeshAnimation.cpp Add the Anim_RDir AVP 2014-10-09 17:11:13 -04:00
C4MeshAnimation.h Add the Anim_RDir AVP 2014-10-09 17:11:13 -04:00
C4Movement.cpp Fix moving SolidMasks. 2014-01-03 17:39:00 +01:00
C4Object.cpp C4Object: Call Contents.GetLastObject() instead of accessing Last link directly 2014-10-25 21:26:06 +02:00
C4Object.h Make attached meshes use their own blit parameters (#1095) 2014-10-16 11:50:30 -04:00
C4ObjectCom.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4ObjectCom.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4ObjectInfo.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4ObjectInfo.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4ObjectInfoList.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4ObjectInfoList.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4ObjectList.cpp C4ObjectList: Add more iterator functionality 2014-10-25 18:43:23 +02:00
C4ObjectList.h C4ObjectList: Add more iterator functionality 2014-10-25 18:43:23 +02:00
C4ObjectMenu.cpp C4ObjectList: Replace trivial cases of manual list traversal with iterator usage 2014-10-25 21:25:52 +02:00
C4ObjectMenu.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4ObjectPtr.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4ObjectPtr.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4ObjectScript.cpp C4ObjectList: Replace trivial cases of manual list traversal with iterator usage 2014-10-25 21:25:52 +02:00
C4Sector.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Sector.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Shape.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Shape.h Update copyright notices 2013-12-23 13:03:19 +01:00