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AcidGoldMine.ocs
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acid gold mine: map script and scenario parameters
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2015-08-18 18:41:26 +02:00 |
AcidRift.ocs
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move DrawMaterial to map library functions
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2015-08-18 12:36:59 +02:00 |
Chine.ocs
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move DrawMaterial to map library functions
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2015-08-18 12:36:59 +02:00 |
FloodedVeins.ocs
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move DrawMaterial to map library functions
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2015-08-18 12:36:59 +02:00 |
Functions.ocd/System.ocg
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more materials for Chine scenario
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2015-01-26 20:48:53 +01:00 |
GemGrabbers.ocs
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Fix Loc_Space and allow direction parameter instead of just horizontal/vertical.
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2015-07-31 00:42:01 -04:00 |
GoldRush.ocs
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Merge branch 'master' into Controls
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2015-09-02 08:19:34 +02:00 |
IronPeak.ocs
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Shader gamma implementation
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2015-08-31 17:35:08 +01:00 |
Krakatoa.ocs
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Shader gamma implementation
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2015-08-31 17:35:08 +01:00 |
DescDE.rtf
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update the descriptions for missions and world to hopefully make the distinction between the two more apparent
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2014-01-26 20:01:50 +07:00 |
DescUS.rtf
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better difficulty levels for FloodedVeins
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2014-09-28 17:06:13 +02:00 |
Folder.txt
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Put missions above worlds in scenario selection
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2014-09-21 16:39:07 +02:00 |
Info.txt
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Krakatoa: new goal and intro sequence
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2014-10-24 21:57:05 +02:00 |
ParameterDefs.txt
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achievements for worlds inside .ocf
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2014-10-03 18:48:25 +02:00 |
StringTblDE.txt
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achievements for worlds inside .ocf
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2014-10-03 18:48:25 +02:00 |
StringTblUS.txt
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achievements for worlds inside .ocf
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2014-10-03 18:48:25 +02:00 |
Title.png
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Added scenario folder Worlds.ocf
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2013-10-04 15:38:33 +02:00 |
Title.txt
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Added scenario folder Worlds.ocf
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2013-10-04 15:38:33 +02:00 |