openclonk/planet/Worlds.ocf
David Dormagen ac738735b2 Merge branch 'master' into Controls
Conflicts:
	planet/Objects.ocd/Vehicles.ocd/Airplane.ocd/Script.c
	src/game/C4Game.cpp
	src/game/C4GraphicsSystem.cpp
	src/gamescript/C4GameScript.cpp
2015-09-02 08:19:34 +02:00
..
AcidGoldMine.ocs acid gold mine: map script and scenario parameters 2015-08-18 18:41:26 +02:00
AcidRift.ocs move DrawMaterial to map library functions 2015-08-18 12:36:59 +02:00
Chine.ocs move DrawMaterial to map library functions 2015-08-18 12:36:59 +02:00
FloodedVeins.ocs move DrawMaterial to map library functions 2015-08-18 12:36:59 +02:00
Functions.ocd/System.ocg more materials for Chine scenario 2015-01-26 20:48:53 +01:00
GemGrabbers.ocs Fix Loc_Space and allow direction parameter instead of just horizontal/vertical. 2015-07-31 00:42:01 -04:00
GoldRush.ocs Merge branch 'master' into Controls 2015-09-02 08:19:34 +02:00
IronPeak.ocs Shader gamma implementation 2015-08-31 17:35:08 +01:00
Krakatoa.ocs Shader gamma implementation 2015-08-31 17:35:08 +01:00
DescDE.rtf update the descriptions for missions and world to hopefully make the distinction between the two more apparent 2014-01-26 20:01:50 +07:00
DescUS.rtf better difficulty levels for FloodedVeins 2014-09-28 17:06:13 +02:00
Folder.txt Put missions above worlds in scenario selection 2014-09-21 16:39:07 +02:00
Info.txt Krakatoa: new goal and intro sequence 2014-10-24 21:57:05 +02:00
ParameterDefs.txt achievements for worlds inside .ocf 2014-10-03 18:48:25 +02:00
StringTblDE.txt achievements for worlds inside .ocf 2014-10-03 18:48:25 +02:00
StringTblUS.txt achievements for worlds inside .ocf 2014-10-03 18:48:25 +02:00
Title.png Added scenario folder Worlds.ocf 2013-10-04 15:38:33 +02:00
Title.txt Added scenario folder Worlds.ocf 2013-10-04 15:38:33 +02:00