openclonk/planet/System.ocg
Sven Eberhardt 95da770892 Move GetDefWidth and GetDefHeight script functions to engine.
They started to appear in script profiler runs and the GetDefVal-implementation is very inefficient.
2015-09-19 21:22:55 -04:00
..
Action.c Squelch varargs warnings in System.ocg 2014-12-12 23:27:17 +01:00
Array.c add RandomElement function to get a random element from an array 2015-07-20 18:11:16 +02:00
Colors.c fix function HSLa(h,s,l,a) 2011-07-31 02:00:12 +02:00
Controls.c reimplement alt use on right mouse button 2015-06-28 09:44:50 +02:00
Creation.c made CastObjects not throw an error when an object removes itself in Construction 2015-09-11 19:08:10 +02:00
Explode.c Explode: DoShockwave 2015-09-13 13:01:28 +02:00
Fade.c prevent bubble from growing infinitely large 2015-09-11 23:15:23 +02:00
FindLocation.c prevent script error for Loc_Area(nil) call 2015-09-06 11:24:43 +02:00
FindObject.c Added implicit layer check to local calls of FindObjects-family functions (#1383). 2015-09-09 20:19:45 -04:00
Fire.c Incinerate returns false when effect could not be created. 2015-09-14 22:31:51 -04:00
FunctionOverview.txt MakeInvincible includes MakeNonFlammable by default. 2015-09-14 22:25:27 -04:00
GUIs.c fix ToEmString and introduce ToPercentString for GUIs 2015-06-05 12:06:02 +02:00
GetXVal.c Move GetDefWidth and GetDefHeight script functions to engine. 2015-09-19 21:22:55 -04:00
HitChecks.c Fix null pointer exception when objects are removed in response to a hit callback. 2014-10-03 21:57:38 +02:00
LanguageDE.txt Add localized strings for ToolsDlg foreground and background labels. 2015-09-17 22:30:22 -04:00
LanguageUS.txt Add localized strings for ToolsDlg foreground and background labels. 2015-09-17 22:30:22 -04:00
Library_Inventory.c crlf -> lf 2013-05-24 19:16:49 +02:00
Material.c Fix pump to clear the last row of pixels (#1057) and allow pumping from pump without source pipe. 2015-05-01 18:13:41 +02:00
Math.c Added shape library. 2015-07-31 00:42:01 -04:00
MeshAnimation.c Add the Anim_RDir AVP 2014-10-09 17:11:13 -04:00
Names.txt Change .c4g extension to .ocg 2011-03-13 16:16:45 +01:00
Object.c Fixed null pointer error in growth effect. 2015-09-17 23:56:44 +02:00
Particles.c New: Cotton, Cotton Seed, Cloth, Seed Library 2015-09-18 19:44:49 +02:00
Player.c add GetPlayers and GetPlayerByID to loop more easily over players 2015-06-17 23:12:40 +02:00
PlayerControl.c fix script error when shifting cursor with zero crew members 2015-09-07 16:55:08 +02:00
PlayerControls.txt Remove unnamed controls from control config dialogue. 2015-09-15 20:04:08 -04:00
Proplists.c Added shape library. 2015-07-31 00:42:01 -04:00
SaveScenario.c Scenario saving: Concatenate multiple equal calls to CreateContents. 2015-01-18 14:28:10 +01:00
Schedule.c Fix a runtime error in DarkCastle 2013-10-25 17:32:53 +02:00
String.c fix ToEmString and introduce ToPercentString for GUIs 2015-06-05 12:06:02 +02:00
StringTblDE.txt collect objects solely via CTRL now 2015-08-30 20:39:50 +02:00
StringTblUS.txt collect objects solely via CTRL now 2015-08-30 20:39:50 +02:00
Time.c Convenient wrapper for Environment_Time: HasDayNightCycle, SetTime, GetTime, IsDay, IsNight 2015-07-23 12:58:19 +02:00
Version.txt increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Vertices.c Add a new variant of vehicle that can be passed from below but be walked on from above. 2015-08-30 22:19:36 +09:00