openclonk/planet/Decoration.ocd/Misc.ocd/Hat.ocd/S2Hat.material

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// S2Hat genrated by blender2ogre 0.6.0
material S2Hat
{
receive_shadows on
technique
{
pass S2Hat
{
ambient 0.13066382706165314 0.11021058261394501 0.8000000715255737 1.0
diffuse 0.10453106320695671 0.08816846740496853 0.640000066757203 1.0
specular 0.5 0.5 0.5 1.0 12.5
emissive 0.0 0.0 0.0 1.0
alpha_to_coverage off
cull_hardware clockwise
depth_check on
depth_write on
scene_blend one zero
texture_unit
{
texture S2Hat.png
tex_address_mode wrap
scale 1.0 1.0
colour_op modulate
}
}
}
}