openclonk/planet/Objects.ocd/Items.ocd/Weapons.ocd/Shield.ocd
Mark 850bf1b9d4 CreateObject/CreateObjectAbove (#1214)
Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
..
ShieldSolidMask.ocd increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
DefCore.txt increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Graphics.mesh tweaked shield graphics 2011-06-08 01:06:25 -07:00
Overlay.png tweaked shield graphics 2011-06-08 01:06:25 -07:00
Scene.material clean up files, make non-transparent textures high-quality JPEGs 2013-05-26 16:48:12 +02:00
Script.c CreateObject/CreateObjectAbove (#1214) 2015-01-11 19:02:03 +01:00
Shield.skeleton Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
ShieldMetalHit1.ogg Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
ShieldMetalHit2.ogg Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
ShieldMetalHit3.ogg Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
ShieldMetalHit4.ogg Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
ShieldWoodHit1.ogg Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
ShieldWoodHit2.ogg Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
ShieldWoodHit3.ogg Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
StringTblDE.txt descriptions and usagehelp for weapons 2012-03-28 21:14:58 +02:00
StringTblUS.txt Clonk. Now with 65% better grammar. 2012-10-22 18:35:06 +01:00
authors.txt update authors and license information 2011-08-31 17:20:25 +02:00
shield.jpg clean up files, make non-transparent textures high-quality JPEGs 2013-05-26 16:48:12 +02:00