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Action.c
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Squelch varargs warnings in System.ocg
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2014-12-12 23:27:17 +01:00 |
Array.c
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add RandomElement function to get a random element from an array
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2015-07-20 18:11:16 +02:00 |
Colors.c
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fix function HSLa(h,s,l,a)
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2011-07-31 02:00:12 +02:00 |
Controls.c
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reimplement alt use on right mouse button
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2015-06-28 09:44:50 +02:00 |
Creation.c
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made CastObjects not throw an error when an object removes itself in Construction
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2015-09-11 19:08:10 +02:00 |
Explode.c
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Fix script error on explosion with size zero.
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2015-09-26 17:19:24 -04:00 |
Fade.c
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prevent bubble from growing infinitely large
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2015-09-11 23:15:23 +02:00 |
FindLocation.c
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prevent script error for Loc_Area(nil) call
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2015-09-06 11:24:43 +02:00 |
FindObject.c
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Added implicit layer check to local calls of FindObjects-family functions (#1383).
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2015-09-09 20:19:45 -04:00 |
Fire.c
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New global const FIRE_LIGHT_COLOR. Added fire light color to various objects.
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2015-10-07 23:26:03 +02:00 |
FunctionOverview.txt
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MakeInvincible includes MakeNonFlammable by default.
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2015-09-14 22:25:27 -04:00 |
GUIs.c
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fix ToEmString and introduce ToPercentString for GUIs
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2015-06-05 12:06:02 +02:00 |
GetXVal.c
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Move GetDefWidth and GetDefHeight script functions to engine.
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2015-09-19 21:22:55 -04:00 |
HitChecks.c
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split ProjectileHit up into three functions
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2015-10-07 07:25:24 +02:00 |
LanguageDE.txt
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Localize loading message for scenario local player control definitions.
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2015-10-05 22:38:45 -04:00 |
LanguageUS.txt
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Localize loading message for scenario local player control definitions.
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2015-10-05 22:38:45 -04:00 |
Library_Inventory.c
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crlf -> lf
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2013-05-24 19:16:49 +02:00 |
Material.c
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Fix pump to clear the last row of pixels (#1057) and allow pumping from pump without source pipe.
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2015-05-01 18:13:41 +02:00 |
Math.c
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Added shape library.
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2015-07-31 00:42:01 -04:00 |
MeshAnimation.c
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Add the Anim_RDir AVP
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2014-10-09 17:11:13 -04:00 |
Names.txt
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
Object.c
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Fixed null pointer error in growth effect.
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2015-09-17 23:56:44 +02:00 |
Particles.c
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New: Cotton, Cotton Seed, Cloth, Seed Library
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2015-09-18 19:44:49 +02:00 |
Player.c
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add GetPlayers and GetPlayerByID to loop more easily over players
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2015-06-17 23:12:40 +02:00 |
PlayerControl.c
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fix script error when shifting cursor with zero crew members
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2015-09-07 16:55:08 +02:00 |
PlayerControls.txt
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inventory: allow dropping the hand item on Shift+Throw
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2015-09-21 14:21:57 +02:00 |
Proplists.c
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Added shape library.
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2015-07-31 00:42:01 -04:00 |
SaveScenario.c
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Scenario saving: Concatenate multiple equal calls to CreateContents.
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2015-01-18 14:28:10 +01:00 |
Schedule.c
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Fix a runtime error in DarkCastle
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2013-10-25 17:32:53 +02:00 |
String.c
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fix ToEmString and introduce ToPercentString for GUIs
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2015-06-05 12:06:02 +02:00 |
StringTblDE.txt
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collect objects solely via CTRL now
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2015-08-30 20:39:50 +02:00 |
StringTblUS.txt
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collect objects solely via CTRL now
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2015-08-30 20:39:50 +02:00 |
Version.txt
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increase game content version entries to 6.0
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2014-12-12 22:58:16 +01:00 |
Vertices.c
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Add a new variant of vehicle that can be passed from below but be walked on from above.
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2015-08-30 22:19:36 +09:00 |