forked from Mirrors/openclonk
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 1998-2000 Matthes Bender
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* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de
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*
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* Portions might be copyrighted by other authors who have contributed
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* to OpenClonk.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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* See isc_license.txt for full license and disclaimer.
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*
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* "Clonk" is a registered trademark of Matthes Bender.
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* See clonk_trademark_license.txt for full license.
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*/
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/* Buffered fast and network-safe random */
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#include <Standard.h>
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#include <C4Random.h>
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int RandomCount = 0;
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unsigned int RandomHold = 0;
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//--------------------------------------- Random3 -------------------------------------------------------
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const int FRndRes=500;
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int32_t FRndBuf3[FRndRes];
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int32_t FRndPtr3;
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void Randomize3()
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{
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FRndPtr3 = 0;
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for (int cnt=0; cnt<FRndRes; cnt++) FRndBuf3[cnt]=Random(3)-1;
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}
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int Rnd3()
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{
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FRndPtr3++; if (FRndPtr3==FRndRes) FRndPtr3=0;
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#ifdef DEBUGREC
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AddDbgRec(RCT_Rn3, &FRndPtr3, sizeof(int));
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#endif
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return FRndBuf3[FRndPtr3];
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}
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