openclonk/src/platform/StdWindow.h

564 lines
14 KiB
C++

/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 2005-2007, 2009-2010 Günther Brammer
* Copyright (c) 2005, 2009 Peter Wortmann
* Copyright (c) 2005 Sven Eberhardt
* Copyright (c) 2006 Julian Raschke
* Copyright (c) 2006, 2008 Armin Burgmeier
* Copyright (c) 2007 Alex
* Copyright (c) 2010 Mortimer
* Copyright (c) 2005-2009, RedWolf Design GmbH, http://www.clonk.de
*
* Portions might be copyrighted by other authors who have contributed
* to OpenClonk.
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
* See isc_license.txt for full license and disclaimer.
*
* "Clonk" is a registered trademark of Matthes Bender.
* See clonk_trademark_license.txt for full license.
*/
/* A wrapper class to OS dependent event and window interfaces */
#ifndef INC_STDWINDOW
#define INC_STDWINDOW
#include <StdBuf.h>
#include <StdScheduler.h>
#include <StdSync.h>
#ifdef _WIN32
const int SEC1_TIMER=1,SEC1_MSEC=1000;
#endif
#ifdef HAVE_PTHREAD
#include <pthread.h>
#endif
#ifdef _WIN32
#define K_ALT VK_MENU
#define K_ESCAPE VK_ESCAPE
#define K_PAUSE VK_PAUSE
#define K_TAB VK_TAB
#define K_RETURN VK_RETURN
#define K_DELETE VK_DELETE
#define K_INSERT VK_INSERT
#define K_BACK VK_BACK
#define K_SPACE VK_SPACE
#define K_F1 VK_F1
#define K_F2 VK_F2
#define K_F3 VK_F3
#define K_F4 VK_F4
#define K_F5 VK_F5
#define K_F6 VK_F6
#define K_F7 VK_F7
#define K_F8 VK_F8
#define K_F9 VK_F9
#define K_F10 VK_F10
#define K_F11 VK_F11
#define K_F12 VK_F12
#define K_ADD VK_ADD
#define K_SUBTRACT VK_SUBTRACT
#define K_MULTIPLY VK_MULTIPLY
#define K_UP VK_UP
#define K_DOWN VK_DOWN
#define K_LEFT VK_LEFT
#define K_RIGHT VK_RIGHT
#define K_HOME VK_HOME
#define K_END VK_END
#define K_SCROLL VK_SCROLL
#define K_MENU VK_APPS
#define K_PAGEUP VK_PRIOR
#define K_PAGEDOWN VK_NEXT
#define KEY_A ((WORD) 'A') // select all in GUI-editbox
#define KEY_C ((WORD) 'C') // copy in GUI-editbox
#define KEY_I ((WORD) 'I') // console mode control key
#define KEY_M ((WORD) 'M') // console mode control key
#define KEY_T ((WORD) 'T') // console mode control key
#define KEY_V ((WORD) 'V') // paste in GUI-editbox
#define KEY_W ((WORD) 'W') // console mode control key
#define KEY_X ((WORD) 'X') // cut from GUI-editbox
#elif defined(USE_X11)
#include <X11/keysym.h>
#include <sys/time.h>
#define K_F1 XK_F1
#define K_F2 XK_F2
#define K_F3 XK_F3
#define K_F4 XK_F4
#define K_F5 XK_F5
#define K_F6 XK_F6
#define K_F7 XK_F7
#define K_F8 XK_F8
#define K_F9 XK_F9
#define K_F10 XK_F10
#define K_F11 XK_F11
#define K_F12 XK_F12
#define K_ADD XK_KP_Add
#define K_SUBTRACT XK_KP_Subtract
#define K_MULTIPLY XK_KP_Multiply
#define K_ESCAPE XK_Escape
#define K_PAUSE XK_Pause
#define K_TAB XK_Tab
#define K_RETURN XK_Return
#define K_DELETE XK_Delete
#define K_INSERT XK_Insert
#define K_BACK XK_BackSpace
#define K_SPACE XK_space
#define K_UP XK_Up
#define K_DOWN XK_Down
#define K_LEFT XK_Left
#define K_RIGHT XK_Right
#define K_HOME XK_Home
#define K_END XK_End
#define K_SCROLL XK_Scroll_Lock
#define K_MENU XK_Menu
#define K_PAGEUP XK_Page_Up
#define K_PAGEDOWN XK_Page_Down
#define KEY_A XK_a // select all in GUI-editbox
#define KEY_C XK_c // copy in GUI-editbox
#define KEY_I XK_i // console mode control key
#define KEY_M XK_m // console mode control key
#define KEY_T XK_t // console mode control key
#define KEY_V XK_v // paste in GUI-editbox
#define KEY_W XK_w // console mode control key
#define KEY_X XK_x // cut from GUI-editbox
// from X.h:
//#define ShiftMask (1<<0)
//#define ControlMask (1<<2)
#define MK_CONTROL (1<<2)
#define MK_SHIFT (1<<0)
#elif defined(USE_SDL_MAINLOOP)
#include <SDL.h>
#define K_F1 SDLK_F1
#define K_F2 SDLK_F2
#define K_F3 SDLK_F3
#define K_F4 SDLK_F4
#define K_F5 SDLK_F5
#define K_F6 SDLK_F6
#define K_F7 SDLK_F7
#define K_F8 SDLK_F8
#define K_F9 SDLK_F9
#define K_F10 SDLK_F10
#define K_F11 SDLK_F11
#define K_F12 SDLK_F12
#define K_ADD SDLK_KP_PLUS
#define K_SUBTRACT SDLK_KP_MINUS
#define K_MULTIPLY SDLK_KP_MULTIPLY
#define K_ESCAPE SDLK_ESCAPE
#define K_PAUSE SDLK_PAUSE
#define K_TAB SDLK_TAB
#define K_RETURN SDLK_RETURN
#define K_DELETE SDLK_DELETE
#define K_INSERT SDLK_INSERT
#define K_BACK SDLK_BACKSPACE
#define K_SPACE SDLK_SPACE
#define K_UP SDLK_UP
#define K_DOWN SDLK_DOWN
#define K_LEFT SDLK_LEFT
#define K_RIGHT SDLK_RIGHT
#define K_HOME SDLK_HOME
#define K_END SDLK_END
#define K_SCROLL SDLK_SCROLLOCK
#define K_MENU SDLK_MENU
#define K_PAGEUP SDLK_PAGEUP
#define K_PAGEDOWN SDLK_PAGEDOWN
#define KEY_M SDLK_m
#define KEY_T SDLK_t
#define KEY_W SDLK_w
#define KEY_I SDLK_i
#define KEY_C SDLK_c
#define KEY_V SDLK_v
#define KEY_X SDLK_x
#define KEY_A SDLK_a
#define MK_SHIFT (KMOD_LSHIFT | KMOD_RSHIFT)
#define MK_CONTROL (KMOD_LCTRL | KMOD_RCTRL)
#elif defined(USE_CONSOLE)
#define K_F1 0
#define K_F2 0
#define K_F3 0
#define K_F4 0
#define K_F5 0
#define K_F6 0
#define K_F7 0
#define K_F8 0
#define K_F9 0
#define K_F10 0
#define K_F11 0
#define K_F12 0
#define K_ADD 0
#define K_SUBTRACT 0
#define K_MULTIPLY 0
#define K_ESCAPE 0
#define K_PAUSE 0
#define K_TAB 0
#define K_RETURN 0
#define K_DELETE 0
#define K_INSERT 0
#define K_BACK 0
#define K_SPACE 0
#define K_UP 0
#define K_DOWN 0
#define K_LEFT 0
#define K_RIGHT 0
#define K_HOME 0
#define K_END 0
#define K_SCROLL 0
#define K_MENU 0
#define K_PAGEUP 0
#define K_PAGEDOWN 0
#define KEY_M 0
#define KEY_T 0
#define KEY_W 0
#define KEY_I 0
#define KEY_C 0
#define KEY_V 0
#define KEY_X 0
#define KEY_A 0
#define MK_SHIFT 0
#define MK_CONTROL 0
#elif defined(USE_COCOA)
// declare as extern variables and initialize them in StdMacWindow.mm so as to not include objc headers
const int CocoaKeycodeOffset = 300;
extern int K_F1;
extern int K_F2;
extern int K_F3;
extern int K_F4;
extern int K_F5;
extern int K_F6;
extern int K_F7;
extern int K_F8;
extern int K_F9;
extern int K_F10;
extern int K_F11;
extern int K_F12;
extern int K_ADD;
extern int K_SUBTRACT;
extern int K_MULTIPLY;
extern int K_ESCAPE;
extern int K_PAUSE;
extern int K_TAB;
extern int K_RETURN;
extern int K_DELETE;
extern int K_INSERT;
extern int K_BACK;
extern int K_SPACE;
extern int K_UP;
extern int K_DOWN;
extern int K_LEFT;
extern int K_RIGHT;
extern int K_HOME;
extern int K_END;
extern int K_SCROLL;
extern int K_MENU;
extern int K_PAGEUP;
extern int K_PAGEDOWN;
extern int KEY_M;
extern int KEY_T;
extern int KEY_W;
extern int KEY_I;
extern int KEY_C;
extern int KEY_V;
extern int KEY_X;
extern int KEY_A;
extern int MK_SHIFT;
extern int MK_CONTROL;
#endif
enum C4AppHandleResult
{
HR_Timeout,
HR_Message, // handled a message
HR_Timer, // got timer event
HR_Failure // error, or quit message received
};
class CStdApp;
#ifdef USE_X11
// Forward declarations because xlib.h is evil
typedef union _XEvent XEvent;
typedef struct _XDisplay Display;
#endif
class CStdWindow
{
public:
enum WindowKind
{
W_GuiWindow,
W_Viewport,
W_Fullscreen
};
public:
CStdWindow ();
virtual ~CStdWindow ();
bool Active;
CSurface * pSurface;
virtual void Clear();
// Only when the wm requests a close
// For example, when the user clicks the little x in the corner or uses Alt-F4
virtual void Close() = 0;
// Keypress(es) translated to a char
virtual void CharIn(const char * c) { }
virtual CStdWindow * Init(CStdApp * pApp);
#ifndef _WIN32
virtual CStdWindow * Init(WindowKind windowKind, CStdApp * pApp, const char * Title, CStdWindow * pParent = 0, bool HideCursor = true);
#endif
bool StorePosition(const char *szWindowName, const char *szSubKey, bool fStoreSize = true);
bool RestorePosition(const char *szWindowName, const char *szSubKey, bool fHidden = false);
bool GetSize(RECT * pRect);
void SetSize(unsigned int cx, unsigned int cy); // resize
void SetTitle(const char * Title);
void FlashWindow();
#ifdef _WIN32
public:
HWND hWindow;
protected:
bool RegisterWindowClass(HINSTANCE hInst);
virtual bool Win32DialogMessageHandling(MSG * msg) { return false; };
#elif defined(USE_X11)
protected:
bool FindInfo();
unsigned long wnd;
unsigned long renderwnd;
Display * dpy;
virtual void HandleMessage (XEvent &);
// The currently set window hints
void * Hints;
bool HasFocus; // To clear urgency hint
// The XVisualInfo the window was created with
void * Info;
#elif defined(USE_SDL_MAINLOOP)
private:
int width, height;
protected:
virtual void HandleMessage(SDL_Event&) {}
#elif defined(USE_COCOA)
protected:
/*ClonkWindowController*/void* controller;
virtual void HandleMessage(/*NSEvent*/void*);
public:
/*ClonkWindowController*/void* GetController() {return controller;}
#endif
public:
// request that this window be redrawn in the near future (including immediately)
virtual void RequestUpdate();
// Invokes actual drawing code - should not be called directly
virtual void PerformUpdate();
public:
friend class CStdDDraw;
friend class CStdGL;
friend class CStdGLCtx;
friend class CStdApp;
friend class CStdGtkWindow;
};
#ifdef _WIN32
class CStdMultimediaTimerProc : public CStdNotifyProc
{
public:
CStdMultimediaTimerProc(uint32_t iDelay);
~CStdMultimediaTimerProc();
private:
static int iTimePeriod;
uint32_t uCriticalTimerDelay;
UINT idCriticalTimer,uCriticalTimerResolution;
CStdEvent Event;
public:
void SetDelay(uint32_t iDelay);
void Set() { Event.Set(); }
bool Check() { return Event.WaitFor(0); }
bool CheckAndReset();
// StdSchedulerProc overrides
virtual HANDLE GetEvent() { return Event.GetEvent(); }
};
class CStdMessageProc : public StdSchedulerProc
{
public:
CStdMessageProc() : pApp(NULL) { }
~CStdMessageProc() { }
private:
CStdApp *pApp;
public:
void SetApp(CStdApp *pnApp) { pApp = pnApp; }
// StdSchedulerProc overrides
virtual bool Execute(int iTimeout = -1, pollfd *dummy=0);
virtual HANDLE GetEvent() { return STDSCHEDULER_EVENT_MESSAGE; }
};
#else
#define CStdMultimediaTimerProc CStdTimerProc
#endif
#ifdef USE_CONSOLE
// A simple alertable proc
class CStdInProc : public StdSchedulerProc
{
public:
CStdInProc();
~CStdInProc() { }
public:
void Notify();
bool Check();
bool CheckAndReset();
public:
// StdSchedulerProc override
virtual bool Execute(int iTimeout, pollfd *);
virtual void GetFDs(std::vector<struct pollfd> & checkfds)
{
pollfd pfd = { 0, POLLIN, 0 };
checkfds.push_back(pfd);
}
};
#endif
class CStdApp : public StdScheduler
{
public:
CStdApp ();
virtual ~CStdApp ();
bool Active;
virtual void Clear();
bool Init(int argc, char * argv[]);
void Run();
virtual void Quit();
bool GetIndexedDisplayMode(int32_t iIndex, int32_t *piXRes, int32_t *piYRes, int32_t *piBitDepth, uint32_t iMonitor);
bool SetVideoMode(unsigned int iXRes, unsigned int iYRes, unsigned int iColorDepth, unsigned int iMonitor, bool fFullScreen);
void RestoreVideoMode();
bool ScheduleProcs(int iTimeout = -1);
bool FlushMessages();
CStdWindow * pWindow;
bool fQuitMsgReceived; // if true, a quit message has been received and the application should terminate
// Copy the text to the clipboard or the primary selection
bool Copy(const StdStrBuf & text, bool fClipboard = true);
// Paste the text from the clipboard or the primary selection
StdStrBuf Paste(bool fClipboard = true);
// Is there something in the clipboard?
bool IsClipboardFull(bool fClipboard = true);
// Give up Selection ownership
void ClearClipboard(bool fClipboard = true);
// a command from stdin
virtual void OnCommand(const char *szCmd) = 0; // callback
// Callback from SetVideoMode
virtual void OnResolutionChanged(unsigned int iXRes, unsigned int iYRes) = 0;
// notify user to get back to the program
void NotifyUserIfInactive()
{
#ifdef _WIN32
if (!Active && pWindow) pWindow->FlashWindow();
#else
if (pWindow) pWindow->FlashWindow();
#endif
}
void MessageDialog(const char * message);
const char *GetLastError() { return sLastError.getData(); }
void Error(const char * m) { sLastError.Copy(m); }
#ifdef _WIN32
private:
HINSTANCE hInstance;
HANDLE hMainThread; // handle to main thread that initialized the app
CStdMessageProc MessageProc;
public:
bool IsShiftDown() { return GetKeyState(VK_SHIFT) < 0; }
bool IsControlDown() { return GetKeyState(VK_CONTROL) < 0; }
bool IsAltDown() { return GetKeyState(VK_MENU) < 0; }
HWND GetWindowHandle() { return pWindow ? pWindow->hWindow : NULL; }
void SetInstance(HINSTANCE hInst) { hInstance = hInst; }
HINSTANCE GetInstance() const { return hInstance; }
bool DialogMessageHandling(MSG *pMsg) { return pWindow ? pWindow->Win32DialogMessageHandling(pMsg) : false; }
bool AssertMainThread()
{
# ifdef _DEBUG
if (hMainThread && hMainThread != ::GetCurrentThread())
{
assert(false);
return false;
}
# endif
return true;
}
PIXELFORMATDESCRIPTOR &GetPFD() { return pfd; }
HMONITOR hMon; // monitor handle of used monitor
RECT MonitorRect; // output window rect
protected:
PIXELFORMATDESCRIPTOR pfd; // desired pixel format
DEVMODE dspMode, OldDspMode;// display mode for fullscreen
#else
# if defined(USE_X11)
Display * dpy;
int xf86vmode_major_version, xf86vmode_minor_version;
int xrandr_major_version, xrandr_minor_version;
# endif
# if defined(USE_SDL_MAINLOOP)
void HandleSDLEvent(SDL_Event& event);
# endif
#ifdef USE_COCOA
void HandleNSEvent(/*NSEvent*/void* event);
#endif
const char * Location;
pthread_t MainThread;
bool DoNotDelay;
bool IsShiftDown() { return KeyMask & MK_SHIFT; }
bool IsControlDown() { return KeyMask & MK_CONTROL; }
bool IsAltDown() { return KeyMask & (1<<3); }
bool AssertMainThread()
{
assert(MainThread == pthread_self());
return MainThread == pthread_self();
}
// These must be public to be callable from callback functions from
// the glib main loop that are in an anonymous namespace in
// StdXApp.cpp.
void OnXInput();
void OnStdInInput();
protected:
# ifdef USE_X11
class CStdAppPrivate * Priv;
void HandleXMessage();
# endif
unsigned int KeyMask;
#endif
protected:
int argc; char ** argv;
#ifdef USE_CONSOLE
CStdInProc InProc;
#endif
StdStrBuf sLastError;
bool fDspModeSet; // true if display mode was changed
virtual bool DoInit(int argc, char * argv[]) = 0;
// commands from stdin (console only)
StdCopyStrBuf CmdBuf;
bool ReadStdInCommand();
friend class CStdGL;
friend class CStdWindow;
friend class CStdGtkWindow;
};
#endif // INC_STDWINDOW