openclonk/src/platform/ConsoleWindowController.h

74 lines
2.5 KiB
Objective-C

/*
* OpenClonk, http://www.openclonk.org
*
* Portions might be copyrighted by other authors who have contributed
* to OpenClonk.
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
* See isc_license.txt for full license and disclaimer.
*
* "Clonk" is a registered trademark of Matthes Bender.
* See clonk_trademark_license.txt for full license.
*/
#import <AppKit/AppKit.h>
#import <Quartz/Quartz.h>
#import <ClonkWindowController.h>
#ifdef USE_COCOA
@class ClonkOpenGLView;
@class ClonkAppDelegate;
@interface ConsoleWindowController : ClonkWindowController<NSUserInterfaceValidations> {
IBOutlet NSTextView* outputTextView;
IBOutlet NSComboBox* consoleCombo;
IBOutlet NSComboBox* objectCombo;
IBOutlet NSPopUpButton* materialsPopup;
IBOutlet NSPopUpButton* texturesPopup;
IBOutlet NSTextField* frameLabel;
IBOutlet NSTextField* scriptLabel;
IBOutlet NSTextField* timeLabel;
IBOutlet NSTextView* objectPropertiesText;
IBOutlet NSScrollView* outputScrollView;
IBOutlet IKImageView* previewView;
IBOutlet NSPanel* toolsPanel;
IBOutlet NSPanel* objectsPanel;
IBOutlet NSSegmentedControl* toolSelector;
IBOutlet NSSegmentedControl* modeSelector;
}
@property(readonly) NSTextField* frameLabel;
@property(readonly) NSTextField* scriptLabel;
@property(readonly) NSTextField* timeLabel;
@property(readonly) NSTextView* outputTextView;
@property(readonly) NSTextView* objectPropertiesText;
@property(readonly) NSPopUpButton* materialsPopup;
@property(readonly) NSPopUpButton* texturesPopup;
@property(readonly) NSScrollView* outputScrollView;
@property(readonly) IKImageView* previewView;
@property(readonly) NSWindow* toolsPanel;
@property(readonly) NSWindow* objectsPanel;
@property(readonly) NSSegmentedControl* toolSelector;
@property(readonly) NSSegmentedControl* modeSelector;
@property(readonly) NSComboBox* objectCombo;
@property(readonly) NSComboBox* consoleCombo;
- (IBAction) consoleIn:(id)sender;
- (IBAction) objectIn:(id)sender;
- (IBAction) selectMode:(id)sender;
- (IBAction) play:(id)sender;
- (IBAction) halt:(id)sender;
- (IBAction) selectMaterial:(id)sender;
- (IBAction) selectTexture:(id)sender;
- (IBAction) selectTool:(id)sender;
- (IBAction) selectIFT:(id)sender;
- (IBAction) selectMode:(id)sender;
- (IBAction) selectLandscapeMode:(id)sender;
- (IBAction) setGrade:(id)sender;
- (IBAction) kickPlayer:(id)sender;
@end
#endif