forked from Mirrors/openclonk
53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 1998-2000, Matthes Bender
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* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
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* Copyright (c) 2009-2016, The OpenClonk Team and contributors
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*
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* Distributed under the terms of the ISC license; see accompanying file
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* "COPYING" for details.
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*
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* "Clonk" is a registered trademark of Matthes Bender, used with permission.
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* See accompanying file "TRADEMARK" for details.
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*
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* To redistribute this file separately, substitute the full license texts
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* for the above references.
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*/
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/* Controls temperature, wind, and natural disasters */
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#ifndef INC_C4Weather
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#define INC_C4Weather
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#include "landscape/C4Landscape.h"
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class C4Weather
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{
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public:
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C4Weather();
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~C4Weather();
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public:
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int32_t Season,YearSpeed,SeasonDelay;
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int32_t Wind,TargetWind;
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int32_t Temperature,TemperatureRange,Climate;
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int32_t NoGamma;
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public:
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void Default();
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void Clear();
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void Execute();
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void SetClimate(int32_t iClimate);
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void SetSeason(int32_t iSeason);
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void SetTemperature(int32_t iTemperature);
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void Init(bool fScenario);
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void SetWind(int32_t iWind);
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int32_t GetWind(int32_t x, int32_t y);
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int32_t GetTemperature();
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int32_t GetSeason();
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int32_t GetClimate();
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void SetSeasonGamma(); // set gamma adjustment for season
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void CompileFunc(StdCompiler *pComp);
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};
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extern C4Weather Weather;
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#endif
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