openclonk/planet/Tutorial.ocf/Tutorial04.ocs/System.ocg
Sven Eberhardt 8fde966ee5 LibraryStackable supports infinite stack counts for tutorials, AI enemies, etc.
Also renamed internal Update() function to avoid name collisions with other scripts/libraries.
2013-02-09 13:35:17 +01:00
..
AIAttack.c Change .c4f extension to .ocf 2011-03-13 16:38:33 +01:00
AIBowAttack.c Script: Get/SetGravity use 1/100 px/tick^2 instead of 1/500 2012-07-15 22:42:17 +02:00
AIGuardArea.c refactored most effects to use meaningful names for their variables 2011-07-31 17:59:51 +02:00
AIJavelinAttack.c Script: Get/SetGravity use 1/100 px/tick^2 instead of 1/500 2012-07-15 22:42:17 +02:00
AILog.c Tutorials: Fixed AI movement for swordman 2011-06-02 17:15:58 +02:00
AIMeleeAttack.c Tutorials: Fixed AI movement for swordman 2011-06-02 17:15:58 +02:00
AIMusketAttack.c Fixed various unused vars 2012-02-20 11:58:58 +00:00
AIRangedAttack.c Tutorials: Fixed AI movement for swordman 2011-06-02 17:15:58 +02:00
AISwordAttack.c Tutorials: Fixed AI movement for swordman 2011-06-02 17:15:58 +02:00
Ammo.c LibraryStackable supports infinite stack counts for tutorials, AI enemies, etc. 2013-02-09 13:35:17 +01:00
Collect.c Tutorial4: Fixed losing weapons forever (#667) 2011-10-03 15:06:38 +02:00
StringTblDE.txt Change .c4f extension to .ocf 2011-03-13 16:38:33 +01:00
StringTblUS.txt Change .c4f extension to .ocf 2011-03-13 16:38:33 +01:00