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c4group
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Use #elif defined() to check for config.h macros instead of plain #elif
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2016-01-23 23:05:16 +01:00 |
config
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Remove "High-res landscape" option
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2016-03-31 19:22:17 +02:00 |
control
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Make C4GamePadControl manage all controllers
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2016-02-23 17:06:59 +01:00 |
editor
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Move StdColors.h ref from C4Surface.h to files that actually need it
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2016-02-08 02:13:18 +01:00 |
game
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add callback OnLineChange when line changes its vertices or vertex positions
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2016-03-22 21:53:32 +01:00 |
graphics
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GL: Add "frameCounter" uniform
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2016-03-31 01:44:44 +02:00 |
gui
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Remove "High-res landscape" option
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2016-03-31 19:22:17 +02:00 |
landscape
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C4Landscape: Set dynamic mode when map was successfully generated
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2016-04-01 14:38:47 +02:00 |
lib
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GL: Add "frameCounter" uniform
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2016-03-31 01:44:44 +02:00 |
mape
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Move GlobalNamed.SetNameList call after Link() into Link()
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2016-01-25 00:00:58 +01:00 |
netio
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Remove unused MSVC project files for tstc4netio and netpuncher
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2014-05-25 22:47:56 +02:00 |
network
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Move StdColors.h ref from C4Surface.h to files that actually need it
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2016-02-08 02:13:18 +01:00 |
object
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Do mesh rotation outside of DrawTransform
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2016-03-31 01:19:58 +02:00 |
platform
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Merge branch 'sdl-gamecontroller' (pull request GH-17)
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2016-03-21 16:39:28 +01:00 |
player
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Make C4GamePadControl manage all controllers
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2016-02-23 17:06:59 +01:00 |
res
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Win32 editor: Allow resizing of main console window #1601
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2016-01-16 21:01:11 -05:00 |
script
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remove unused LineMaxDistance property
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2016-03-22 22:26:46 +01:00 |
zlib
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Fix possible double close when attempting to open uncompressed files
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2012-02-05 20:00:47 +01:00 |
C4Globals.cpp
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Fix order of initialization of C4Game/C4GraphicsSystem.
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2016-01-07 23:42:18 -04:00 |
C4Include.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Include.h
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MSVC: Remove support and workarounds for versions older than 2015
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2016-01-23 23:10:02 +01:00 |
C4Prototypes.h
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Remove C4AulScript class
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2016-02-02 02:57:47 +01:00 |
C4Version.h.in
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Drop unused C4VERSIONBUILDNAME and C4ENGINEINFO
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2015-12-29 15:47:55 +01:00 |