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Bubble.ocd
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Objects: All Versions to 5,2,0,1
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2011-10-01 10:54:15 +02:00 |
Cloud.ocd
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Objects: All Versions to 5,2,0,1
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2011-10-01 10:54:15 +02:00 |
Dust2.ocd
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More dust when running, kneeling, rolling
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2011-10-08 21:44:24 +01:00 |
EngineSmoke.ocd
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Moved PlaneSmoke to Effects.ocd and renamed it to EngineSmoke (For other engine-bearing vehicles, ie: blimp)
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2011-05-10 04:36:46 -07:00 |
Explosion.ocd
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
Fire.ocd
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
Flame.ocd
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Objects: All Versions to 5,2,0,1
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2011-10-01 10:54:15 +02:00 |
Flash.ocd
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
MagicParticlesCollection.ocd
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
MaterialParticle.ocd
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Sprout Berry Bush added
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2012-01-22 00:20:16 +01:00 |
Smoke.ocd
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Standard smoke particle (to use in Smoke(x,y,strength))
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2011-10-20 00:42:35 +01:00 |
Trajectory.ocd
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
Wave.ocd
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Objects: Fixed wave color for liquids other than water
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2011-07-20 17:27:35 +02:00 |