openclonk/planet/Objects.ocd/Environment.ocd/Waterfall.ocd/StringTblDE.txt

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Name=Wasserfall
Description=Spawns liquid pixels at a regular interval, place at a cliff to create a waterfall. The waterfall sound is played at the position of this object.
EditorSourceStrength=Source strength
EditorSourceStrengthHelp=Amount of pixels the sources creates per 2 frames.
EditorSourceMaterial=Source material
EditorSourceMaterialHelp=The type of liquid to create.
EditorSourceMaterialWater=Water
EditorSourceMaterialAcid=Acid
EditorSourceMaterialLava=Lava
EditorSourceMaterialDuroLava=DuroLava
EditorSourceMaterialOil=Oil
EditorSourcePosition=Source position
EditorSourcePositionHelp=Set the position of the source.
EditorSourceDirection=Source direction
EditorSourceDirectionHelp=Set the direction of liquid insertion, relative to the source position.
EditorDrainStrength=Drain strength
EditorDrainStrengthHelp=Amount of pixels the drain removes per 2 frames.
EditorDrainPosition=Drain position
EditorDrainPositionHelp=Set the position of the drain.