openclonk/planet/Missions.ocf/MineRescue.ocs/Objects.c

254 lines
8.2 KiB
C

/* Automatically created objects file */
func InitializeObjects()
{
var Grass0001 = CreateObject(Grass, 132, 142);
Grass0001->SetClrModulation(0xff0b1d05);
var Grass0002 = CreateObject(Grass, 142, 139);
Grass0002->SetClrModulation(0xff150b09);
var Grass0003 = CreateObject(Grass, 125, 146);
Grass0003->SetClrModulation(0xff06090a);
var Grass0004 = CreateObject(Grass, 119, 151);
Grass0004->SetClrModulation(0xff201308);
var Grass0005 = CreateObject(Grass, 205, 146);
Grass0005->SetClrModulation(0xff35020b);
var Grass0006 = CreateObject(Grass, 179, 143);
Grass0006->SetClrModulation(0xff3b0e05);
var Grass0007 = CreateObject(Grass, 172, 141);
Grass0007->SetClrModulation(0xff2e150e);
CreateObject(Grass, 1360, 397);
CreateObject(Grass, 1456, 325);
CreateObject(Grass, 1462, 325);
CreateObject(Grass, 1469, 325);
CreateObject(Grass, 1475, 326);
CreateObject(Grass, 1482, 326);
CreateObject(Grass, 1269, 316);
CreateObject(Grass, 1262, 315);
CreateObject(Grass, 1281, 310);
CreateObject(Grass, 1274, 312);
CreateObject(Grass, 1254, 317);
CreateObject(Grass, 1246, 315);
CreateObject(Grass, 1243, 317);
CreateObject(Grass, 32, 155);
CreateObject(Grass, 38, 155);
CreateObject(Grass, 27, 157);
CreateObject(Grass, 1591, 349);
CreateObject(Grass, 1598, 349);
CreateObject(Grass, 1605, 349);
CreateObject(Grass, 1612, 350);
CreateObject(Grass, 1620, 353);
CreateObject(Grass, 1725, 369);
CreateObject(Tree_Coniferous, 359, 134);
var Trunk0034 = CreateObject(Trunk, 149, 144);
Trunk0034->SetCon(70);
Trunk0034->SetR(10);
Trunk0034->SetClrModulation(0xff808080);
Trunk0034->SetPosition(149, 127);
var Trunk0035 = CreateObject(Trunk, 119, 161);
Trunk0035->SetCon(85);
Trunk0035->SetClrModulation(0xff806640);
var Tree_Coniferous0036 = CreateObject(Tree_Coniferous, 21, 159);
Tree_Coniferous0036->SetCon(60);
var Tree_Coniferous0040 = CreateObject(Tree_Coniferous, 50, 158);
Tree_Coniferous0040->SetCon(80);
var Tree_Coniferous0044 = CreateObject(Tree_Coniferous, 553, 70);
Tree_Coniferous0044->SetCon(60);
Tree_Coniferous0044->SetR(-20);
Tree_Coniferous0044->SetPosition(553, 45);
var Tree_Coniferous0048 = CreateObject(Tree_Coniferous, 663, 52);
Tree_Coniferous0048->SetCon(80);
CreateObject(Tree_Coniferous, 682, 52);
CreateObject(Tree_Coniferous, 812, 57);
CreateObject(Trunk, 778, 81);
CreateObject(Tree_Coniferous, 547, 407);
CreateObject(Tree_Coniferous, 494, 403);
CreateObject(Tree_Coniferous, 416, 394);
CreateObject(Trunk, 331, 364);
var Trunk0074 = CreateObject(Trunk, 379, 260);
Trunk0074->SetCon(70);
Trunk0074->SetR(180);
Trunk0074->SetPosition(379, 244);
var Trunk0075 = CreateObject(Trunk, 353, 288);
Trunk0075->SetCon(50);
Trunk0075->SetR(140);
Trunk0075->SetPosition(353, 280);
var Rank0076 = CreateObject(Rank, 338, 290);
Rank0076->SetR(140);
Rank0076->SetPosition(338, 290);
var Rank0077 = CreateObject(Rank, 618, 122);
Rank0077->SetR(-140);
Rank0077->SetPosition(618, 122);
var Rank0078 = CreateObject(Rank, 585, 104);
Rank0078->SetR(-150);
Rank0078->SetPosition(585, 104);
var Trunk0079 = CreateObject(Trunk, 643, 153);
Trunk0079->SetCon(60);
Trunk0079->SetR(-150);
Trunk0079->SetPosition(643, 141);
CreateObject(SproutBerryBush, 458, 406);
var LargeCaveMushroom0084 = CreateObject(LargeCaveMushroom, 11, 306);
LargeCaveMushroom0084->SetCon(60);
LargeCaveMushroom0084->SetClrModulation(0xffe0ece4);
CreateObject(Tree_Coniferous, 300, 134);
var LargeCaveMushroom0096 = CreateObject(LargeCaveMushroom, 144, 513);
LargeCaveMushroom0096->SetCon(60);
LargeCaveMushroom0096->SetClrModulation(0xff788cc8);
var LargeCaveMushroom0100 = CreateObject(LargeCaveMushroom, 1220, 489);
LargeCaveMushroom0100->SetCon(50);
LargeCaveMushroom0100->SetClrModulation(0xffe5e6ec);
var LargeCaveMushroom0104 = CreateObject(LargeCaveMushroom, 176, 146);
LargeCaveMushroom0104->SetCon(80);
LargeCaveMushroom0104->SetClrModulation(0xff643c28);
CreateObject(Tree_Coniferous, 1398, 324);
CreateObject(Tree_Coniferous, 1328, 316);
CreateObject(Tree_Coniferous, 1208, 311);
CreateObject(Tree_Coniferous, 1168, 320);
CreateObject(Tree_Coniferous, 1188, 317);
CreateObject(Tree_Coniferous, 1128, 323);
CreateObject(Tree_Coniferous, 1293, 314);
CreateObject(Tree_Coniferous, 1337, 317);
CreateObject(Tree_Coniferous, 1319, 312);
CreateObject(Tree_Coniferous, 1368, 322);
CreateObject(SproutBerryBush, 1258, 323);
CreateObject(SproutBerryBush, 1579, 358);
var Trunk0156 = CreateObject(Trunk, 1065, 369);
Trunk0156->SetR(-30);
Trunk0156->SetPosition(1065, 347);
CreateObject(Trunk, 1522, 338);
var Trunk0158 = CreateObject(Trunk, 1001, 520);
Trunk0158->SetR(-80);
Trunk0158->SetPosition(1001, 512);
var Trunk0159 = CreateObject(Trunk, 680, 519);
Trunk0159->SetR(65);
Trunk0159->SetPosition(680, 507);
CreateObject(BigRock, 523, 405);
var BigRock0161 = CreateObject(BigRock, 711, 530);
BigRock0161->SetR(60);
BigRock0161->SetPosition(711, 527);
CreateObject(BigRock, 1025, 560);
CreateObject(BigRock, 338, 572);
var Tree_Coniferous0164 = CreateObject(Tree_Coniferous, 261, 133);
Tree_Coniferous0164->SetCon(70);
var Tree_Coniferous0168 = CreateObject(Tree_Coniferous, 171, 197);
Tree_Coniferous0168->SetCon(1);
CreateObject(Tree_Coniferous, 1640, 367);
CreateObject(Tree_Coniferous, 1700, 374);
CreateObject(Tree_Coniferous, 1756, 370);
CreateObject(Tree_Coniferous, 1673, 375);
CreateObject(Rule_TeamAccount, 50, 50);
CreateObject(Rule_BuyAtFlagpole, 50, 50);
CreateObject(Rule_BuyAtFlagpole, 50, 50);
var Chest0224 = CreateObject(Chest, 534, 543);
var Chest0225 = CreateObject(Chest, 279, 585);
var Chest0226 = CreateObject(Chest, 1185, 447);
var Chest0227 = CreateObject(Chest, 1812, 549);
var WindGenerator0190 = CreateObject(WindGenerator, 177, 144);
WindGenerator0190->SetCon(80);
WindGenerator0190->SetCategory(C4D_StaticBack);
WindGenerator0190->SetR(92);
WindGenerator0190->SetClrModulation(0xff503c28);
WindGenerator0190->SetPosition(177, 134);
WindGenerator0190->~Destruction(); // shouldn't have a power radius
var Elevator0228 = CreateObject(Elevator, 69, 159);
Elevator0228->CreateShaft(5);
Elevator0228->SetCasePosition(152);
var Clonk0236 = CreateObject(Clonk, 134, 396);
Clonk0236->SetColor(0xfff0783c);
Clonk0236->SetDir(DIR_Left);
var Clonk0242 = CreateObject(Clonk, 149, 387);
Clonk0242->SetColor(0xff78f03c);
Clonk0242->SetDir(DIR_Left);
var Clonk0248 = CreateObject(Clonk, 80, 387);
Clonk0248->SetDir(DIR_Right);
Clonk0248->SetColor(0xfff078f0);
var Clonk0254 = CreateObject(Clonk, 520, 553);
Clonk0254->Kill(Clonk0254, true);
Clonk0254->SetDir(DIR_Right);
Clonk0254->SetYDir(20);
Clonk0254->SetColor(0xff503217);
Clonk0254->DoEnergy(-50);
Chest0225->CreateContents(Rock);
Chest0225->CreateContents(Rock);
Chest0226->CreateContents(Rock);
Chest0226->CreateContents(Rock);
Chest0224->CreateContents(Coal);
Chest0224->CreateContents(Coal);
Chest0224->CreateContents(Metal);
Chest0224->CreateContents(Metal);
Chest0226->CreateContents(Metal);
Chest0225->CreateContents(Nugget);
Chest0226->CreateContents(Nugget);
Chest0226->CreateContents(Nugget);
Chest0226->CreateContents(Wood);
Chest0226->CreateContents(Wood);
Chest0227->CreateContents(Wood);
Chest0227->CreateContents(Wood);
Chest0227->CreateContents(Wood);
Chest0224->CreateContents(GoldBar);
CreateObject(Mushroom, 790, 71);
CreateObject(Mushroom, 799, 67);
CreateObject(Mushroom, 672, 57);
CreateObject(Mushroom, 252, 134);
CreateObject(Mushroom, 137, 144);
CreateObject(Mushroom, 590, 419);
CreateObject(Mushroom, 623, 406);
CreateObject(Mushroom, 548, 542);
CreateObject(Mushroom, 84, 495);
CreateObject(Mushroom, 159, 508);
CreateObject(Mushroom, 223, 535);
CreateObject(Mushroom, 1115, 479);
CreateObject(Mushroom, 1079, 479);
CreateObject(Mushroom, 1049, 478);
CreateObject(Mushroom, 1115, 329);
CreateObject(Mushroom, 1206, 488);
Chest0225->CreateContents(Mushroom);
Chest0225->CreateContents(Musket);
Chest0225->CreateContents(LeadShot);
Chest0224->CreateContents(Dynamite);
Chest0225->CreateContents(Dynamite);
Chest0226->CreateContents(Dynamite);
Chest0226->CreateContents(Dynamite);
Chest0227->CreateContents(Dynamite);
Chest0227->CreateContents(Dynamite);
Chest0224->CreateContents(Firestone);
Chest0224->CreateContents(Firestone);
Chest0226->CreateContents(Firestone);
return true;
}