..
Action.c
Squelch varargs warnings in System.ocg
2014-12-12 23:27:17 +01:00
Array.c
add RandomElement function to get a random element from an array
2015-07-20 18:11:16 +02:00
ClonkControl.c
Squelch varargs warnings in System.ocg
2014-12-12 23:27:17 +01:00
Colors.c
fix function HSLa(h,s,l,a)
2011-07-31 02:00:12 +02:00
Controls.c
Added missing CON_PushENter to IsInteractionControl
2012-05-08 20:42:08 +02:00
Creation.c
CastObjects: Array
2015-07-11 17:48:14 +02:00
Explode.c
Fix DoExplosion from global context.
2015-07-09 01:03:34 -04:00
Fade.c
added global functions FadeOut(int time, bool del) and FadeIn(int time)
2012-11-11 11:44:03 -08:00
FindLocation.c
Fix Loc_Space and allow direction parameter instead of just horizontal/vertical.
2015-07-31 00:42:01 -04:00
FindObject.c
Add Find_InArray ( #1073 ).
2015-04-28 18:59:50 +02:00
Fire.c
fix script error for the fire effect
2015-03-23 19:50:29 +01:00
FunctionOverview.txt
Script: Remove unused OnBlastIncinerationDamage callback
2012-05-06 15:37:43 +02:00
GetXVal.c
remove obsolete BuildTurnTo defcore entry
2015-05-11 21:47:55 +02:00
HitChecks.c
Fix null pointer exception when objects are removed in response to a hit callback.
2014-10-03 21:57:38 +02:00
LanguageDE.txt
Add /todo message board command.
2015-03-05 16:04:07 +01:00
LanguageUS.txt
Add /todo message board command.
2015-03-05 16:04:07 +01:00
Material.c
Fix pump to clear the last row of pixels ( #1057 ) and allow pumping from pump without source pipe.
2015-05-01 18:13:41 +02:00
Math.c
Added shape library.
2015-07-31 00:42:01 -04:00
MeshAnimation.c
Add the Anim_RDir AVP
2014-10-09 17:11:13 -04:00
Names.txt
Change .c4g extension to .ocg
2011-03-13 16:16:45 +01:00
Object.c
Different implementation of CreateObject() ( #1214 )
2015-01-13 21:03:27 +01:00
Particles.c
Some missions fixes/adjustments
2014-09-21 16:36:05 +02:00
Player.c
add global function to get players in a team
2015-06-01 18:52:58 +02:00
PlayerControl.c
Fix nil pointer if a dragged object is deleted between control creation and control execution.
2014-10-18 01:22:47 +02:00
PlayerControls.txt
(Re)implement text completion in dialogue text windows as an async control. Default to Space, i.e. MenuOK.
2014-08-10 20:58:26 +02:00
Proplists.c
Added shape library.
2015-07-31 00:42:01 -04:00
SaveScenario.c
Scenario saving: Concatenate multiple equal calls to CreateContents.
2015-01-18 14:28:10 +01:00
Schedule.c
Fix a runtime error in DarkCastle
2013-10-25 17:32:53 +02:00
StringTblDE.txt
(Re)implement text completion in dialogue text windows as an async control. Default to Space, i.e. MenuOK.
2014-08-10 20:58:26 +02:00
StringTblUS.txt
(Re)implement text completion in dialogue text windows as an async control. Default to Space, i.e. MenuOK.
2014-08-10 20:58:26 +02:00
Time.c
Convenient wrapper for Environment_Time: HasDayNightCycle, SetTime, GetTime, IsDay, IsNight
2015-07-23 12:58:19 +02:00
Version.txt
increase game content version entries to 6.0
2014-12-12 22:58:16 +01:00
Vertices.c
Resorted the functions from C4.c, Commits.c amd Helpers.c
2012-04-03 01:55:55 +01:00